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A package of skins with a "theme" or by a single author
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JelleDekkers
- Posts: 125
- Joined: September 27th, 2017, 6:32 pm
- Location: Netherlands
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by JelleDekkers »
Last edited by JelleDekkers on August 3rd, 2021, 10:35 am, edited 4 times in total.
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death.crafter
- Rainmeter Sage
- Posts: 1399
- Joined: April 24th, 2021, 8:13 pm
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by death.crafter »
LMAO
Screenshot 2021-07-26 232451.png
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death.crafter
- Rainmeter Sage
- Posts: 1399
- Joined: April 24th, 2021, 8:13 pm
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by death.crafter »
Khaybar\Items\Music.inc
OnUpdate it barfs errors. Reason obvious.
Same for other modules.
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JelleDekkers
- Posts: 125
- Joined: September 27th, 2017, 6:32 pm
- Location: Netherlands
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by JelleDekkers »
death.crafter wrote: ↑July 26th, 2021, 6:36 pm
Khaybar\Items\Music.inc
OnUpdate it barfs errors. Reason obvious.
Same for other modules.
This is expected behaviour. I'll try to find a way around it.
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death.crafter
- Rainmeter Sage
- Posts: 1399
- Joined: April 24th, 2021, 8:13 pm
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by death.crafter »
JelleDekkers wrote: ↑July 26th, 2021, 9:15 pm
This is expected behaviour. I'll try to find a way around it.
I think rather than activate deactivate, hidefade showfade will be a better choice.
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JelleDekkers
- Posts: 125
- Joined: September 27th, 2017, 6:32 pm
- Location: Netherlands
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by JelleDekkers »
death.crafter wrote: ↑July 26th, 2021, 9:23 pm
I think rather than activate deactivate, hidefade showfade will be a better choice.
I don't want any unnecessary CPU usage

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death.crafter
- Rainmeter Sage
- Posts: 1399
- Joined: April 24th, 2021, 8:13 pm
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by death.crafter »
JelleDekkers wrote: ↑July 26th, 2021, 9:26 pm
I don't want any unnecessary CPU usage
Your skins are almost static so I don't see why CPU usage would be high. But anyway, you know best.
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death.crafter
- Rainmeter Sage
- Posts: 1399
- Joined: April 24th, 2021, 8:13 pm
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by death.crafter »
[snip][/snip]
Last edited by death.crafter on July 27th, 2021, 8:44 am, edited 2 times in total.
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JelleDekkers
- Posts: 125
- Joined: September 27th, 2017, 6:32 pm
- Location: Netherlands
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by JelleDekkers »
death.crafter wrote: ↑July 27th, 2021, 6:47 am
This is more or less what I imagined
Click to animate:
ezgif-1-7b66419edf69.gif
NOT FOR USERS:
Khaybar has been updated to remove the errors. The modules are still unloaded when closed

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death.crafter
- Rainmeter Sage
- Posts: 1399
- Joined: April 24th, 2021, 8:13 pm
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by death.crafter »
JelleDekkers wrote: ↑July 27th, 2021, 8:39 am
Khaybar has been updated to remove the errors. The modules are still unloaded when closed
I see. I usually don't bother with skins but I liked this one a lot so I mod it and I am gonna use it for a while now.
Thanks for the work :P.
P.S. : I snipped the previous post with a skin. Hope you didn't mind me tinkering with your work.
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