It is currently November 27th, 2022, 8:51 am

[D2D] Visul glitch

Backwards compatibility issues related to the conversion of Rainmeter to D2D.
User avatar
Active Colors
Moderator
Posts: 1198
Joined: February 16th, 2012, 3:32 am
Location: Berlin, Germany

[D2D] Visul glitch

Post by Active Colors »

I have been observing strange visual... distortion?
I was able to track down in which version it started to appear.


4.2.0 - 3111 - Intended way the skin should be displayed.
4.2.0 r3111.PNG

4.3.0 - 3237 - small horizontal line started to appear (look underneath Thunderbird string)
4.3.0.3237.PNG

My best guess is the change from GDI+ to D2D in that version. It is still present in the latest builds.
I will attach a test skin in a moment.
You do not have the required permissions to view the files attached to this post.
User avatar
balala
Rainmeter Sage
Posts: 14743
Joined: October 11th, 2010, 6:27 pm
Location: Gheorgheni, Romania

Re: [BUG] Visul glitch

Post by balala »

Active Colors wrote: September 14th, 2019, 5:54 pm 4.3.0 - 3237 - small horizontal line started to appear (look underneath Thunderbird string)
To be honest I don't see what are you talking about. Where is that line? Could you please mark somehow in the posted picture? And indeed we're waiting for the code involved.
User avatar
jsmorley
Developer
Posts: 22551
Joined: April 19th, 2009, 11:02 pm
Location: Fort Hunt, Virginia, USA

Re: [BUG] Visul glitch

Post by jsmorley »

I assume he is talking about this. It's subtle...


1.jpg
You do not have the required permissions to view the files attached to this post.
User avatar
balala
Rainmeter Sage
Posts: 14743
Joined: October 11th, 2010, 6:27 pm
Location: Gheorgheni, Romania

Re: [BUG] Visul glitch

Post by balala »

jsmorley wrote: September 14th, 2019, 6:35 pm I assume he is talking about this. It's subtle...
Aha! It indeed is. Now I see it.
But couldn't replicate it into my own code. I simply don't see it.
So, still waiting for the code.
User avatar
jsmorley
Developer
Posts: 22551
Joined: April 19th, 2009, 11:02 pm
Location: Fort Hunt, Virginia, USA

Re: [BUG] Visul glitch

Post by jsmorley »

I believe this is related to the same issue reported here:

https://forum.rainmeter.net/viewtopic.php?f=123&t=29900

And has to do with some differences in how Antialiasing is done in D2D.