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residue of an entire division??

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hellish
Posts: 6
Joined: September 15th, 2010, 12:59 am

residue of an entire division??

Post by hellish »

Hi Guys!! Sorry for my bad English :Embarrassed: but here i go... How can i get the residue of an entire division at rainmeter? just I want two blink dot as seconds on a clock and this is the only way in which it occurred to me to do it, otherwise if you guys have another idea of how to do it please... tell me.... :-)
brbk4498
Posts: 9
Joined: June 8th, 2010, 10:53 pm

Re: residue of an entire division??

Post by brbk4498 »

This is a simple clock with blinking dots. I dont know if that is what you meant

Code: Select all

[Rainmeter]
Update=1000

[Variables]
Color1=255, 255, 255, 255
Color2=255, 255, 255, 160
FontName=Segoe UI Light
FontHeight=30
AntiAlias=1

[MeasureClockH]
Measure=Time
Format="%H"

[MeasureClockM]
Measure=Time
Format="%M"

[MeasureClockP]
Measure=Time
Format="%p"


[MeasureExecuteUpdate] 
Measure=Calc 
Formula=Counter % 2 
IfAboveAction=!execute [!RainmeterShowMeter dot][!RainmeterHideMeter dots]
IfAboveValue=0
IfEqualAction=!execute [!RainmeterShowMeter dots][!RainmeterHideMeter dot]
IfEqualValue=0


[MeterClockH]
Meter=STRING
MeasureName=MeasureClockH
X=0
Y=0
StringStyle=NORMAL
StringAlign=LEFT
FontColor=#Color1#
FontSize=#FontHeight#
FontFace=#FontName#
AntiAlias=1


[DOT]
Meter=STRING
X=R
Y=0
Text=:
StringStyle=NORMAL
StringAlign=LEFT
FontColor=#Color1#
FontSize=#FontHeight#
FontFace=#FontName#
AntiAlias=1
Group=sdot

[DOTS]
Meter=STRING
X=R
Y=0
Text=:
StringStyle=NORMAL
StringAlign=LEFT
FontColor=0,0,0,1
FontSize=#FontHeight#
FontFace=#FontName#
AntiAlias=1
Hidden=1
Group=adot

[MeterClockM]
Meter=STRING
MeasureName=MeasureClockM
X=R
Y=0
StringStyle=NORMAL
StringAlign=LEFT
FontColor=#Color1#
FontSize=#FontHeight#
FontFace=#FontName#
AntiAlias=1
hellish
Posts: 6
Joined: September 15th, 2010, 12:59 am

Re: residue of an entire division??

Post by hellish »

oh god! it was easier than I thought... obviously i was stuck on the hard way! thanks bro...!! :thumbsu: :D