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Sound Visualizer Skins and Katana Soundbar using USB

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subliminal
Posts: 14
Joined: October 31st, 2014, 4:32 am

Sound Visualizer Skins and Katana Soundbar using USB

Post by subliminal »

Hi,

I used to have PC speakers connected to my PC using an Audio jack. All Sound Visualizers were working.
Now, I have a Creative Labs Katana soundbar, connected to my PC using USB. NONE of the sound visualizers are working. They don't detect sound anymore. I have tried many sound visualizers and none of them work.

Is anyone using PC speakers or Soundbars using USB and could tell me what is to be changed to make Visualizers work?

Thank you
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sl23
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Re: Sound Visualizer Skins and Katana Soundbar using USB

Post by sl23 »

I have noticed that switching the audio output stops the visualiser reacting. This is probably due, at least in my case that the software is using the HDMI output and NOT Speaker output. This may be the issue you are having?
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subliminal
Posts: 14
Joined: October 31st, 2014, 4:32 am

Re: Sound Visualizer Skins and Katana Soundbar using USB

Post by subliminal »

Thanks for your reply.
Not sure I understand what you mean to be honest, but what would be the solution pls?
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CyberTheWorm
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Re: Sound Visualizer Skins and Katana Soundbar using USB

Post by CyberTheWorm »

If you change your audio output device while the skin is running you will need to refresh the skin. Right mouse click > refresh
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subliminal
Posts: 14
Joined: October 31st, 2014, 4:32 am

Re: Sound Visualizer Skins and Katana Soundbar using USB

Post by subliminal »

Change output in the skin settings you mean?
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CyberTheWorm
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Re: Sound Visualizer Skins and Katana Soundbar using USB

Post by CyberTheWorm »

subliminal wrote: April 15th, 2022, 2:28 pm Change output in the skin settings you mean?
No, the visualizers use the default output device to display the information, so if you plug a USB audio device in there is a possibility your default output will change and stop the visualizer working.
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subliminal
Posts: 14
Joined: October 31st, 2014, 4:32 am

Re: Sound Visualizer Skins and Katana Soundbar using USB

Post by subliminal »

ah ok, well it's already the default output device in Windows 11 :-(
Image
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sl23
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Re: Sound Visualizer Skins and Katana Soundbar using USB

Post by sl23 »

But if Rainmeter isn't using that, which I guess it should, then the visualiser won't work.

Try changing the output in windows to different outputs see if it reacts then.
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subliminal
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Joined: October 31st, 2014, 4:32 am

Re: Sound Visualizer Skins and Katana Soundbar using USB

Post by subliminal »

No it doesn't work either with other outputs. However, I noticed that under the output list in Windows, there is the Rainmeter customization tool and under it, 2 drop down list. 1 for output and 1 for input. It was set to default, I set the output to Katana and it seems to work now!!

Thank you for helping
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sl23
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Re: Sound Visualizer Skins and Katana Soundbar using USB

Post by sl23 »

I didn't do much! Glad you got it working :thumbup:

Here's a quick audio output changer skin you might find useful:

Code: Select all

[Rainmeter]
Update=1000
AccurateText=1
MouseActionCursor=0

[Variables]
Green=128,255,0
Trans=0,0,0,1
White=255,255,255,150
White20=255,255,255,20
White60=255,255,255,60

BgFill=0,0,0,150

========================================
; STYLES
========================================
[sAllText]
FontFace=Trebuchet MS
StringStyle=Bold
StringAlign=CenterCenter
FontSize=12
FontColor=#White#
SolidColor=#Trans#
AntiAlias=1

[sHighlight]
MouseOverAction=[!SetOption #CURRENTSECTION# FontColor "#Green#"] [!UpdateMeter #CURRENTSECTION#] [!Redraw]
MouseLeaveAction=[!SetOption #CURRENTSECTION# FontColor "#White#"] [!UpdateMeter #CURRENTSECTION#] [!Redraw]

========================================
; Background
========================================
[MainBg]
Meter=Shape
Shape=Ellipse 0,0,52,52 | Fill Color 0,0,0,50 | StrokeWidth 3 | Stroke Color #White20#
X=60
Y=60

========================================
; Time
========================================
[Bg]
Meter=Shape
Shape=Ellipse 0,0,45,45 | Fill Color #BgFill# | StrokeWidth 3 | Stroke Color #White60#
DynamicVariables=1
X=r
Y=r

========================================
; Output Device
========================================
[mOutput]
Measure=Plugin
Plugin=Win7AudioPlugin
DynamicVariables=1

[DeviceName]
; Display the current sound device name
Meter=String
MeterStyle=sAllText | sHighlight
MeasureName=mOutput
ClipString=1
; Toggle to the next installed sound device (wraps back to first)
LeftMouseUpAction=[!CommandMeasure "mOutput" "ToggleNext"][!UpdateMeter #CURRENTSECTION#][!Redraw]
X=r
Y=r
W=110
H=20
Last edited by sl23 on April 15th, 2022, 8:08 pm, edited 1 time in total.
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