Mor3bane wrote: ↑January 4th, 2020, 7:10 am
Thanks eclectic-tech
I understand the basic alpha option, however, I did mention that i was trying for a gradient. i did not mention that it would fade from 100% at the bar max to some other and estimably less than 50% transparency near or at the zero level - aesthetics would vary once i had something I could play with.
There is a new version that uses a couple lua scripts. The old 'factory" ini/inc are not there anymore.
https://visualskins.com/media/p/282/monstercat-visualizer.rmskin
Cheers.
Well... I installed the version you posted, but I think version 2.0.1 {from Visualskins) is older than my version 2.1.0.
Note: The download link on marcopixel's Deviantart page seems to be hacked (Marcopixel removed the link)
The Visual Skins version is out of date.
To get the latest version (2.1.0), download from marcopixel's
Github Page.
-=-
In any case, they are almost identical, and both use
Lua 'Factory' scripts to generate the meters; so to add an alpha value my
previous post will do that.
The bar meter does not support gradient colors, so to do what you want, using Monstercat, is going to require changing the lua factory script measure, the one that generates the meters, to generate shape meters instead.
I am not sure what effect that may have on interactions with other features of the skin, but you could try changing that section and see what happens.
EDIT: Corrected link to latest download for monstercat, and struck-out corrected info...