Game Lua -> Rainmeter Lua
Posted: August 17th, 2019, 11:01 pm
Howdy, folks.
I'll cut to the chase, here— I'm a huge fan of the art and aesthetics of the video game Invisible Inc, and after some digging and decompiling, I couldn't help but notice that all of their GUI menus were written specifically in Lua. I'm not particularly knowledgeable in regards to Lua (I'm more of a C++ guy, honestly) but I'd like to know if it'd be a significant amount of work to modify a game's graphical user interface to run as a wallpaper, even if just aesthetically and without any of the interactable components.
Thanks in advance.
I'll cut to the chase, here— I'm a huge fan of the art and aesthetics of the video game Invisible Inc, and after some digging and decompiling, I couldn't help but notice that all of their GUI menus were written specifically in Lua. I'm not particularly knowledgeable in regards to Lua (I'm more of a C++ guy, honestly) but I'd like to know if it'd be a significant amount of work to modify a game's graphical user interface to run as a wallpaper, even if just aesthetically and without any of the interactable components.
Thanks in advance.