Disclaimer: Images below have different Flip option values set, but I didn't notice any difference between flip=1 and flip=0, I just didn't want to make another dozen of screenshots.
All pictures are enlarged 8 times using nearest neighbour algorithm. Light gray is skin background, dark gray is line background.
With hardware acceleration:
When GraphStart=Right line is one pixel shorter than it should be.
When GraphStart=Left line is moved to one pixel up.
Same as without antialiasing but line is always moved half pixel left. You can see it in the last picture.
Also, sometimes pixels are just skipped. For me it happens randomly (probably depends on line data) in both GDI and D2D modes.
All pictures are enlarged 8 times using nearest neighbour algorithm. Light gray is skin background, dark gray is line background.
With hardware acceleration:
When GraphStart=Right line is one pixel shorter than it should be.
2018-10-11_18-03-38.png
When GraphStart=Left line is moved to one pixel left and one pixel up.
2018-10-11_18-04-33.png
Without hardware acceleration:When GraphStart=Left line is moved to one pixel up.
2018-10-11_18-19-40 gdi.png
With antialiasing:Same as without antialiasing but line is always moved half pixel left. You can see it in the last picture.
Also, sometimes pixels are just skipped. For me it happens randomly (probably depends on line data) in both GDI and D2D modes.
2018-10-11_18-20-14 gdi.png
Here is example of how it looks on my more complex skin: image is scaled 600% using nearest neighbour algorithm.
2018-10-11_17-58-28 cut.png
Code: Select all
[back]
meter=image
h=30
w=100
solidcolor=888888
[ram]
measure=PhysicalMemory
[line]
meter=line
measurename=ram
x=1
y=1
h=28
w=98
flip=1
GraphStart=left
solidcolor=112233aa
linecolor=ff00bbaa
antialias=0
Code: Select all
Rainmeter 4.3.0.3255 beta (64-bit)
Language: English (1033)
Build time: 2018-10-09 6:26:39
Commit Hash: d7c6ad6e
Windows 10 Enterprise 2016 LTSB 1607 64-bit (build 14393) - English (1033)
Sorry!Brian wrote:Hopefully no more issues with the Line meter.