Skin "Jumps" to start place
Posted: July 16th, 2017, 12:34 am
So I'm trying to make a skin of the planets orbiting but Mercury after 3 and half turns jumps back to the starting place. Why?
Also How can I slow down the speed of a rotator?
Also How can I slow down the speed of a rotator?
Code: Select all
[Rainmeter]
Author=Ny'alotha
Update=33
DynamicWindowSize=1
[Variables]
;Monitor
CenterScreenX=((#WORKAREAWIDTH#)/2)
CenterScreenY=((#WORKAREAHEIGHT#)/2)
;Sun
SunW=48
SunH=48
SunX=#CenterScreenX# - (#SunW# / 2)
SunY=#CenterScreenY# - (#SunH# / 2)
SunPath=Sun48.png
;Mercury
MercuryW=48
MercuryH=48
MercuryX=#SunX#
MercuryY=#SunY#
MercuryPath=Mercury48.png
[MeterBackground]
Meter=Image
ImageName=background.png
;==============================================#Measures
;Axis Rotation
[MeasureRotate]
Measure=Calc
Formula=(MeasureRotate % 360) + 1
MaxValue=360
[MeasureTime]
Measure=Time
;==============================================#Meters
[MeterSun]
Meter=Rotator
MeasureName=MeasureRotate
ImageName=#SunPath#
X=#CenterScreenX#
Y=#CenterScreenY#
OffsetX=(#SunW# / 2)
OffsetY=(#SunH# / 2)
AntiAlias=1
[MeterMercury]
Meter=Rotator
;MeasureName=MeasureTime
MeasureName=MeasureRotate
ImageName=#MercuryPath#
X=#CenterScreenX#
Y=#CenterScreenY#
OffsetX=(#MercuryW# /2 + 64)
OffsetY=(#MercuryH# /2)
StartAngle=0
RotationAngle=(Rad(360))
;6.2832
AntiAlias=1
ValueRemainder=100
[MeterString]
Meter=String
Text=#SunX#
FontColor=255,0,0
FontFace=Segoe UI
FontSize=15
AntiAlias=1
StringStyle=Bold
X=#CenterScreenX#