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[WIP] Breakout in Rainmeter

Posted: May 15th, 2016, 3:23 pm
by theAzack9
Hi,

I just wanted to show this here too ;)

Anyone got any ideas for powerups? (currently i have 2x score, 3x score, +1 ball, +2 balls and safe zone)

the safe zone basically creates a barrier so that no balls can escape :p

Preview:
Image

Re: [WIP] Breakout in Rainmeter

Posted: May 20th, 2016, 3:25 pm
by exper1mental
Does it have controller support? :sly: (using Dgrace's XInput plugin)

Re: [WIP] Breakout in Rainmeter

Posted: May 20th, 2016, 6:38 pm
by theAzack9
exper1mental wrote:Does it have controller support? :sly: (using Dgrace's XInput plugin)
Good idea, i should try that ;)

Re: [WIP] Breakout in Rainmeter

Posted: May 22nd, 2016, 7:24 pm
by Active Colors
theAzack9 wrote:Anyone got any ideas for powerups? (currently i have 2x score, 3x score, +1 ball, +2 balls and safe zone)
I would love to see your game, theAzack9. I was a big fan of Arkanoid on NES in my childhood.
Speaking of powerups, I hope you remember that in classic breakout game powerups are used by catching special falling capsules. Here is a list of powerups, or special capsules, that I remeber were on Arkanoid with some that I imagined just now :)
2 balls
3 balls
Slow ball
Quick ball
Sticky ball
Destroyer ball (destroys bricks without ricocheting)
Shorten platform
Longer platform
Revert platform to normal
Deflect a ball instead of the miss
Laser shots from platform
+1 life capsule
Death capsule

Re: [WIP] Breakout in Rainmeter

Posted: May 22nd, 2016, 10:50 pm
by theAzack9
Active Colors wrote:I would love to see your game, theAzack9. I was a big fan of Arkanoid on NES in my childhood.
Speaking of powerups, I hope you remember that in classic breakout game powerups are used by catching special falling capsules. Here is a list of powerups, or special capsules, that I remeber were on Arkanoid with some that I imagined just now :)
2 balls
3 balls
Slow ball
Quick ball
Sticky ball
Destroyer ball (destroys bricks without ricocheting)
Shorten platform
Longer platform
Revert platform to normal
Deflect a ball instead of the miss
Laser shots from platform
+1 life capsuley
Death capsule
That's how it currently works ;)

All nice powerups ( some are already implemented ;) )

I'll get back to all this when i'm finished with my other project, which i'll post a status update on tomorrow! :)

Re: [WIP] Breakout in Rainmeter

Posted: May 23rd, 2016, 2:00 am
by jsmorley
theAzack9 wrote: I'll get back to all this when i'm finished with my other project, which i'll post a status update on tomorrow! :)
:x

Re: [WIP] Breakout in Rainmeter

Posted: May 23rd, 2016, 10:56 am
by theAzack9
jsmorley wrote::x
:rofl: , well it's up now! ;)

Re: [WIP] Breakout in Rainmeter

Posted: November 4th, 2016, 7:37 pm
by StArL0rd84
lol the other day at work i thought of making something like this. Don't have to now. tnx! :D
theAzack9 wrote: :rofl: , well it's up now! ;)
Where is up?