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Eyes for Rainmeter

Skins with graphics and animations
Stone
Posts: 24
Joined: March 12th, 2013, 8:51 am
Location: Copenhagen / Denmark

Eyes for Rainmeter

Post by Stone »

- This is eyes for Rainmeter (a clone of Xeyes):
Eyes_1.0.rmskin
- The new Atan2(y,x) by dgrace is used, so minimum required Rainmeter version is 3.2.0.2357.
- You can set the eyes size and color preferences in '@Resources\Eyes.inc'.
- An AutoIt addon (MousePos.exe) is used to get the mouse coordinates.
- Pausing the eyes with a left click terminates the MousePos process.
2014_04_20_19_40_24_Big_Eyes_Funny_Animals.jpg
Two problems I haven't been able to solve:
- CPU load gets a little high when update is fast (<100 ms) or eyes are too large.
- 'Unable to bang unloaded skin'-warnings, when a skin is deactivated, and the mouse is moved at the same time. (Solution: Turn off warnings in Rainmeters About-dialog box :) )

Have fun

- Stone


New version available:
Eyes_1.1.rmskin
Version 1.1 change: Fawxy's MouseXY-plugin replaces MousePos.exe. That means no more 'Unable to bang unloaded skin'-warnings, and I think the CPU load has decreased a little ?
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Last edited by Stone on March 7th, 2016, 7:22 pm, edited 1 time in total.
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Ivan
Posts: 258
Joined: January 27th, 2012, 6:37 pm
Location: Belgrade, Serbia

Re: Eyes for Rainmeter

Post by Ivan »

cOOl :)
Stone
Posts: 24
Joined: March 12th, 2013, 8:51 am
Location: Copenhagen / Denmark

Re: Eyes for Rainmeter

Post by Stone »

Thanks :D
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StArL0rd84
Posts: 370
Joined: February 8th, 2015, 10:07 pm
Location: EU, Denmark.

Re: Eyes for Rainmeter

Post by StArL0rd84 »

Wow, I've been thinking about how it would be possible to do this in Rainmeter, but didn't have the skillz.

Thank you for sharing
([mWorkTime] = 1 ? #Work# : ([mEnergyLoss:%] >= 70% ? #Chillmode# : </>))
Stone
Posts: 24
Joined: March 12th, 2013, 8:51 am
Location: Copenhagen / Denmark

Re: Eyes for Rainmeter

Post by Stone »

- You're welcome.