ANY skin using that large images will probably be very resource consuming.broken303 wrote:hi, im new to rainmeter and trying to rebuild an animus (assassins creed) desktop, wherefore i need an animation.
the given examples are working, but not for me, because i want the animation to be 1680 pixels wide and 23 frames. unfortunately tis "easy" way would be to large to be an .png file.
because the image is one long DNA structure i thought of another method. my question would be if this could work, and if yes how:
if i'd just give positions to the skin, wherefrom it shows the next 1680 pixels of the image (or more, wouldn't be on the screen...), and that as often as i want frames in the animation.
|o o o|o o o|o o o|o o o o o o o...
This would be the first frame
This would be the second frame
and the "o"s represent the image
hope this explains what i want ^^
The easiest, and probably the best way will be to use method 2 described here: http://rainmeter.net/cms/Tips-AnimatedGIF