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[V1.1.8] FrostedGlass - Now with more acrylic

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KazukiGames82
Posts: 46
Joined: January 25th, 2023, 2:56 am

Re: [V1.1.8] FrostedGlass - Now with more acrylic

Post by KazukiGames82 »

balala wrote: October 9th, 2024, 7:55 am Maybe the disabling the measure would be useful, just to make the measures work the same way as other measures do, however if it's complicated to be done, finally have not too much importance, just have to keep in mind that the measure has to be disabled other way. So, if can be done easily worth, otherwise doesn't.
FrostedGlass Plugin_1.1.8.rmskin
- Added compatibility for `Disabled` option.
- Now using `Disabled=1` will remove the blur.
- Added compatibility for `DynamicVariables` option.
- Now it will not be necessary to use it for the correct operation of the plugin.
- Added code to remove blur on `Finalize()` function.

- Edited File because it was the old version
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jsmorley
Developer
Posts: 22892
Joined: April 19th, 2009, 11:02 pm
Location: Fort Hunt, Virginia, USA

Re: [V1.1.8] FrostedGlass - Now with more acrylic

Post by jsmorley »

KazukiGames82 wrote: October 19th, 2024, 9:11 pm FrostedGlass Plugin_1.1.8.rmskin
- Added compatibility for `Disabled` option.
- Now using `Disabled=1` will remove the blur.
- Added compatibility for `DynamicVariables` option.
- Now it will not be necessary to use it for the correct operation of the plugin.
- Added code to remove blur on `Finalize()` function.

- Edited File because it was the old version
I think you should make an entirely new topic for your version of this plugin, and we can just delete this entire topic, which is mostly out of date, and might be pretty confusing to someone looking to get into using this plugin. Be sure to include links to the GitHub source and any documentation for using it. You should make note that this was originally by theAzack9, but clearly you are the current person maintaining and improving it. Nice work.
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balala
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Joined: October 11th, 2010, 6:27 pm
Location: Gheorgheni, Romania

Re: [V1.1.8] FrostedGlass - Now with more acrylic

Post by balala »

jsmorley wrote: October 20th, 2024, 11:24 am I think you should make an entirely new topic for your version of this plugin, and we can just delete this entire topic, which is mostly out of date, and might be pretty confusing to someone looking to get into using this plugin.
Completely the same here: great job from KazukiGames82. Maybe the old topic should be kept, but a new topic would absolutely be needed.
KazukiGames82 wrote: October 19th, 2024, 9:11 pm FrostedGlass Plugin_1.1.8.rmskin
- Added compatibility for `Disabled` option.
- Now using `Disabled=1` will remove the blur.
- Added compatibility for `DynamicVariables` option.
- Now it will not be necessary to use it for the correct operation of the plugin.
- Added code to remove blur on `Finalize()` function.

- Edited File because it was the old version
Not to nitpick, definitely don't want to underestimate what you did. The plugin is definitely much better with all your improvements and the measure disabling through a Disabled=1 option IS definitely working, however what I still can't get working is the ability of disabling / enabling the measure with !DisableMeasure / !EnableMeasure / !ToggleMeasure bangs.