I'm having fun learning a few things, especially a rain gauge. I usually take some ready-made codes and modify them, identifying what each thing does. and so I learn little by little.
I had a doubt:
How do I add a transaction when I click Overlay?
My code is this:.
Code: Select all
[Pluviometer]
Update=1000
Author=Connect-R
BackgroundMode=2
SolidColor=0,0,0,1
DynamicWindowSize=1
AccurateText = 1
[Metadata]
Name=
Author=
Information=
License=
Version=
[Variables]
@Include=#@#variables\Browsers.inc
; variable path
pX=(50*#scale#+20)*#sidePanel#
pY=0
[Panel]
Meter=Image
x=#px#
y=#pY#
W=(((#pX#+((50+#spacing#)*(#pLX#-1)+10)*#scale#)-#pX#)+(50*#scale#)+10)
H=(((#pY#+((30+#spacing#)*(#pLY#-1)+10)*#scale#)-#pY#)+(30*#scale#)+10)
ImageTint=#pImageTint#
ImageName=#@#Images\panel.png
hidden=1
[Name]
Metro=String
X=(50/2*#scale#+10)+(((#pX#+((50+#spacing#)*(#pLX#-1)+10)*#scale#)-#pX#) +(50*#scale#)+10)*#sideOpen#
Y=(60*#scale#+10)
W=(75*#scale#)
H=100
StringAlign=Center
FontColor=255,255,255,255
FontSize=(10*#scale#)
ClipString=1
AntiAlias=1
*Text=
; ---------------------------------------- Open and close folder
[Overlay]
Meter=Image
x=(10+(((#pX#+((50+#spacing#)*(#pLX#-1)+10)*#scale#)-#pX#)+(50*#scale#)+ 10)*#openside#)
y=10
W=(50*#scale#)
H=(50*#scale#)
ImageTint=#pImageTint#
ImageName=#@#images\panel.png
LeftMouseUpAction=[!RainmeterToggleMeter Panel][!RainmeterToggleMeter closeLauncher][!RainmeterToggleMeter openLauncherImage6][!RainmeterToggleMeter openItem1][!RainmeterToggleMeter openItem2][!RainmeterToggleMeter openItem3][!RainmeterToggleMeter openItem4][!RainmeterToggleMeter open Item5][!Rain meterToggleMeter openItem6][! RainmeterToggleMeter openItem7][!Update]
MouseActionCursor=0
[MeterRoundedRetangle]
Meter = Shape
x=10
y=10
W=(50*#scale#)
H=(50*#scale#)
X=10R
Y=2
Shape=Rectangle 0,0,50,50,8 | Extend MyModifiers1
MyModifiers1=Fill color 0,0,0,1FFCC | StrokeWidth 3 | Stroke color 255,255,255
[openLauncherImage6]
Meter=Image
x=((5*#scale#)+10)+(((#pX#+((50+#spacing#)*(#pLX#-1)+10)*#scale#)-#pX#) +(50*#scale#)+10)*#sideOpen#
y=((5*#scale#)+10)
H=(40*#scale#)
SolidColor=0,0,0,1
ImageName=#e6Image#
MouseActionCursor=0
[closeLauncher]
Meter=Image
x=((5*#scale#)+10)+(((#pX#+((50+#spacing#)*(#pLX#-1)+10)*#scale#)-#pX#) +(50*#scale#)+10)*#sideOpen#
y=((5*#scale#)+10)
H=(40*#scale#)
ImageTint=255,255,255,255
ImageName=#@#Images\Browsers.png
MouseActionCursor=0
hidden=1
; ---------------------------------------- Launcher Items
[openItem1]
Meter=Image
x=(#pX#+((50+#spacing#)*(#e1X#-1)+1)*#scale#)
y=(#pY#+((50+#spacing#)*(#e1Y#-1)+1)*#scale#)
H=(50*#scale#)
SolidColor=0,0,0,1
ImageName=#e1Image#
LeftMouseUpAction=#e1Action#
MouseActionCursor=0
hidden=1
[openItem2]
Meter=Image
x=(#pX#+((50+#spacing#)*(#e2X#-1)+19)*#scale#)
y=(#pY#+((50+#spacing#)*(#e2Y#-1)+1)*#scale#)
H=(50*#scale#)
SolidColor=0,0,0,1
ImageName=#e2Image#
LeftMouseUpAction=#e2Action#
MouseActionCursor=0
hidden=1
[openItem3]
Meter=Image
x=(#pX#+((50+#spacing#)*(#e3X#-1)+1)*#scale#)
y=(#pY#+((50+#spacing#)*(#e3Y#-1)+19)*#scale#)
H=(50*#scale#)
SolidColor=0,0,0,1
ImageName=#e3Image#
LeftMouseUpAction=#e3Action#
MouseActionCursor=0
hidden=1
[openItem4]
Meter=Image
x=(#pX#+((50+#spacing#)*(#e4X#-1)+19)*#scale#)
y=(#pY#+((50+#spacing#)*(#e4Y#-1)+19)*#scale#)
H=(50*#scale#)
SolidColor=0,0,0,1
ImageName=#e4Image#
LeftMouseUpAction=#e4Action#
MouseActionCursor=0
hidden=1
[openItem5]
Meter=Image
x=(#pX#+((50+#spacing#)*(#e5X#-1)+40)*#scale#)
y=(#pY#+((50+#spacing#)*(#e5Y#-1)-80)*#scale#)
H=(50*#scale#)
SolidColor=0,0,0,1
ImageName=#e5Image#
LeftMouseUpAction=#e5Action#
MouseActionCursor=0
hidden=1