Hello.
Im trying to make overlay buttons for Elite Dangerous.
problem is - if I click a button it steals focus from the game (obviously)
ive been able to mitigate this by not using LeftMouseDownAction and using MouseScrollDownAction instead.
So it kinda works. But if I accidentally still click the button it still steals focus.
If I enable clickthrough button doesn't respond to MouseScrollDownAction.
so question - what can I do with that?
searched far and wide and wasn't able to find anything useful.
if windows can detect MouseScrollDownAction without switching focus, in theory it should be able to detect other, no?
or maybe there is some hidden options in Rainmeter to enable clickthrough only on some actions?
or maybe some way to automatically refocus game before action is processed?
It is currently April 26th, 2024, 4:01 pm
mouse actions and focus
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Re: mouse actions and focus
You can use:Dragontein wrote: ↑June 7th, 2022, 5:19 pm Hello.
Im trying to make overlay buttons for Elite Dangerous.
problem is - if I click a button it steals focus from the game (obviously)
ive been able to mitigate this by not using LeftMouseDownAction and using MouseScrollDownAction instead.
So it kinda works. But if I accidentally still click the button it still steals focus.
If I enable clickthrough button doesn't respond to MouseScrollDownAction.
so question - what can I do with that?
searched far and wide and wasn't able to find anything useful.
if windows can detect MouseScrollDownAction without switching focus, in theory it should be able to detect other, no?
or maybe there is some hidden options in Rainmeter to enable clickthrough only on some actions?
or maybe some way to automatically refocus game before action is processed?
Code: Select all
OnRefreshAction=!DisableMouseAction MyMeter "MouseOverAction|LeftMouseDownAction|LeftMouseUpAction"
Hopefully, this helps.
the DA GALLERY For some Reason, the square root of X2 does not involve X