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DayNightMap

Clocks and timer skins
buckb
Posts: 53
Joined: February 12th, 2018, 12:47 am

DayNightMap

Post by buckb »

DayNightMap.jpg
This skin shows the day and night areas of the world. Up to 50 user-configurable location pins can be placed on the map. Local time and rise/set info available for each location. Accurate (I hope!) Moon phase and orientation is displayed.

The skin is not yet optimized. Change default Update=1000 if processor usage is a problem.

See readme.txt for details.
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Mordasius
Posts: 1127
Joined: January 22nd, 2011, 4:23 pm
Location: GMT +8

Re: DayNightMap

Post by Mordasius »

Nice work - again. I can foresee hours of fun tiddling around with this. Well actually, how it all works so well.
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SilverAzide
Rainmeter Sage
Posts: 2500
Joined: March 23rd, 2015, 5:26 pm

Re: DayNightMap

Post by SilverAzide »

Great job! :thumbup:
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buckb
Posts: 53
Joined: February 12th, 2018, 12:47 am

Re: DayNightMap

Post by buckb »

Thanks for the kind comments, Mordasius and SilverAzide.
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Yincognito
Rainmeter Sage
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Joined: February 27th, 2015, 2:38 pm
Location: Terra Yincognita

Re: DayNightMap

Post by Yincognito »

buckb wrote: October 25th, 2023, 12:47 am The skin is not yet optimized. Change default Update=1000 if processor usage is a problem.
Nice! :thumbup:
Not sure why a lower update than 1000 would be used, unless you're doing a fast forward simulation for demonstration purposes. Otherwise, for real-time scenarios, a 1 second update should be more than enough considering that the Sun, for example, would take roughly 4 minutes to advance 1 degree from the 360 corresponding to a full rotation of the Earth (equation of time disregarded). Obviously, things would depend on the map size and the granularity you envisioned on it.
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