Just to add something (and dont want to nitpick, however), if you set a size for the skin with the SkinWidth and SkinHeigh options, you can't set the skin to have a dynamic area. The SkinWidth and SkinHeight options pair doesn't make too much sense along with the DynamicWindowSize=1, because the SkinWidth / SkinHeight set a well defined area for the skin, while the DynamicWindowSize shoud make the skin to have a variable area. You can use one of these, not both. Well, in fact you can use both, there is nothing wrong with this (no error messages in the log, nothing), however the DynamicWindowSize=1 is completely useless in such a case.eclectic-tech wrote: ↑March 16th, 2023, 11:34 pm This means the SkinWidth should be twice that value; SkinWidth=(240*#Scale#) in [Rainmeter].
Instead of setting a defined size for the skin (with the SkinWidth and SkinHeight options), I better would tend to use the DynamicWidnowSize=1 option (removing SkinWidth and SkinHeight). If the meters are correctly positioned, as they are in your code, this avoids the cutting of the meters.
Since eclectich-tech has fixed the issue above, and he completely removed this option (adding SolidColor for the meters), actually this is not the case anymore, however I just saw this and have to say: the SolidColor=0,0,0,1 added to the [Rainmeter] section alone, doesn't work. To get a solid background for the skin, along with SolidColor you have to add a BackgroundMode=2 option as well to the same [Rainmeter] section. The skin based on your initial code had no background, even if you intended to add one (my guess), exactly due to this detail.