ActivateConfig / DeactivateConfig vs ShowFade / HideFade - Is one "better" or "worst"?
Posted: October 26th, 2020, 10:40 pm
"Better" / "Worst" in terms of 'stressing' the computer or making it work ... "harder" so to speak?
( Is it better to keep the computer running 24/7 versus powering it off/on when needed? )
I'm referring to user control actions (i.e. MouseOverAction or Left/RightMouseUpAction, etc)
Triggering [Activate / DeactivateConfig] loads and unloads a skin on demand, similar to flipping a light switch on and off, correct? There's an off ('rest') period (skin is inactive) (DeactivateConfig). But is continually loading and unloading a skin 'worst''? On the other hand, with Show / HideFade, the skin is always active even when it's hidden (Hidefade), sort of like turning off the monitor (the PC is still active). The skin is always active.
Does the same answer apply to a skin that is
(1) Continuous loop animation,
(2) animation with an ending
(3) loop actiontimer animation,
(4) Actiontimer animation that plays only once
(5) image skin
(6) text based skin.
Two videos below. The Show/Fade doesn't continuously register a log. The Activate/Deactivate registers a log when something happens. Side note: I couldn't get rid of the warning message with Active/Deactive config which is why I'm using the Show/HideFade method. I've read putting "DeactivateConfig" before ActivateConfig is suppose to get rid of the warning message but that's not working (or I'm certain that I'm doing it wrong.)
ActivateConfig / DeactivateConfig
ShowFade/HideFade
( Is it better to keep the computer running 24/7 versus powering it off/on when needed? )
I'm referring to user control actions (i.e. MouseOverAction or Left/RightMouseUpAction, etc)
Triggering [Activate / DeactivateConfig] loads and unloads a skin on demand, similar to flipping a light switch on and off, correct? There's an off ('rest') period (skin is inactive) (DeactivateConfig). But is continually loading and unloading a skin 'worst''? On the other hand, with Show / HideFade, the skin is always active even when it's hidden (Hidefade), sort of like turning off the monitor (the PC is still active). The skin is always active.
Does the same answer apply to a skin that is
(1) Continuous loop animation,
(2) animation with an ending
(3) loop actiontimer animation,
(4) Actiontimer animation that plays only once
(5) image skin
(6) text based skin.
Two videos below. The Show/Fade doesn't continuously register a log. The Activate/Deactivate registers a log when something happens. Side note: I couldn't get rid of the warning message with Active/Deactive config which is why I'm using the Show/HideFade method. I've read putting "DeactivateConfig" before ActivateConfig is suppose to get rid of the warning message but that's not working (or I'm certain that I'm doing it wrong.)
ActivateConfig / DeactivateConfig
ShowFade/HideFade