eclectic-tech wrote: ↑October 24th, 2018, 6:16 pm
My main point is the DEFAULT scaling used in Shape meters (center of the shape) is NOT the same as the default scale used in TransformationMatrix, unless you modify one or the other methods to match.
I agree, unless...
Yep, there is an unless. Because in fact, TransformationMatrix doesn't have a "default scale" (I think you've talked here about the default position of the mentioned stationary point, right?). The last two parameters of the TransformationMatrix option MUST be specified, you can't let Rainmeter to use some default values (which don't even exist), because this way the option doesn't work.
And be careful, because putting 0 and 0 as the last two parameters of the TransformationMatrix option, you set the stationary point as the upper left corner of THE SKIN, not of the meter. These two points coincide ONLY if the position of the meter which has applied the TransformationMatrix option is
X=0 and
Y=0.
To set the stationary point as the upper left corner of the meter, put there
[#CURRENTSECTION#:X], respectively
[#CURRENTSECTION#:Y] (along with the appropriate
DynamicVariables=1 option).
eclectic-tech wrote: ↑October 24th, 2018, 6:16 pm
Who said scaling skins was easy?!
No one. Same for the whole TransformationMatrix option, which also isn't easy at all. It requires a bit of effort (and math knowledge) to can understand it.