Basic skins using a ton of battery
Posted: March 8th, 2018, 5:10 pm
I started playing around with Rainmeter over the summer. I'm not a programmer but I wanted to try my hand at it. I've made two basic skins, one showing the date and the other a clock. However as soon as I load them they start draining my battery, consistently using around 40% of it total. I kept trying to fix my programs in case I screwed something up but eventually gave up. I recently decided to try again, and once again the same issue. Can anyone help me with this? It's much appreciated.
In case this helps; for the clock I have Update=1 which I take to mean it updates every second. For the date I have UpdateDivider=86400 and Update=1 which I take to mean it updates every 86400 seconds, or once per day.
In case this helps; for the clock I have Update=1 which I take to mean it updates every second. For the date I have UpdateDivider=86400 and Update=1 which I take to mean it updates every 86400 seconds, or once per day.