jsmorley wrote: ↑August 7th, 2021, 5:58 pm
No, the time functions in Lua don't do milliseconds either.
Too bad. I was already thinking of a solution to just display some bogus text or nothing as ms during the time the stopwatch is running, and only show them when the stopwatch was stopped by the user, in effect canceling out the potential performance impact issue.
Yincognito wrote: ↑August 7th, 2021, 5:50 pm
Nice to hear about the updated CustomContextMenu. Still doesn't work to place the menu upwards when the skin is at the bottom of the screen though...
That is something I can not figure out how to do. Since the submenu is not another skin.
Yincognito wrote: ↑August 7th, 2021, 6:03 pm
Too bad. I was already thinking of a solution to just display some bogus text or nothing as ms during the time the stopwatch is running, and only show them when the stopwatch was stopped by the user, in effect canceling out the potential performance impact issue.
Have you looked at this Millisecond timer: T-Minus by killall-q
eclectic-tech wrote: ↑August 7th, 2021, 6:38 pm
Have you looked at this Millisecond timer: T-Minus by killall-q
This looks like almost what I need as a starting point - thanks. Will take a closer look at it later on, but it looks like a very good candidate to explore.
death.crafter wrote: ↑August 7th, 2021, 5:07 pm
307th Post
Inspired by sl23, I made my own Timerclock.
But I wouldn't release it formally since it is more or less modified sl23 timer.
Sorry that was faulty.
Here is the new one:
Timerlarm_v1.0.0.rmskin
I won't release it, but here it is!!
Yincognito wrote: ↑August 7th, 2021, 5:16 pm
I will add a stopwatch/timer to my skin suite as well, thanks to this thread. I don't know if I'll use this code though, it depends on whether I will display milliseconds or not. But yeah, this gave us some ideas indeed...
Seriously though, You guys have created this, not me. If it weren't for the help I got through this thread, it wouldn't have happened. The basic stuff I can do, but that's really my limit! No need to credit me either for that same reason. I'm just glad it inspired you, THAT is the only reason I release skin packages after all. I try to do different things that may give others ideas.