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The Suite Of Circle concept-"Unight"

A package of skins with a "theme" or by a single author
Unight
Posts: 19
Joined: November 20th, 2012, 5:12 am

The Suite Of Circle concept-"Unight"

Post by Unight »

It's a skin that i did a long time ago,just for fun,Spent a week and some time to improve. :D Image
The demonstration Video is here http://www.tudou.com/programs/view/2C_5rllOmrg/

v1
1. production of the skin of a dock and system monitoring
2. consolidation came in imgcontrol the skin
3. fixed imgcontrol the skin loading time of some errors
4. special effects production completion

v2
1. Add a time skin
2. finish optimizing the base code for the diff.LUA
3. other than the imgcontrol function was added when the skin of a white background
4. for individual skin add a right-click menu

v3
1. the SBHEIGHT was abandoned, because some of the suit are to dynamic effects required
2. Add a Player skin, supports most players
3. Add the stretch effect (Note: horizontal stretch is invalid)
4. rearrange modified Inc Basic.Lua and several other key documents
5. fixed size is set when a fatal error
6. Note the use of resize.exe malpractice is when you have a variable public skin that contain a variable of the same name resize.exe at the same time but only to change the designation of all skin skin variables
7. the size of the overall optimization of Adaptive 8. fixed DOCK_N when less than 4 times a number of dock bug

v4
1. optimized SYSTEM_H system takes up
2. the reasonableness of the optimized SYSTEM_H for the character type of data displayed
3. slightly modify the string type code SYSTEM_H
4. on all SYSTEM_H in the of measure type code for has optimization and finishing
5. for SYSTEM_H and DOCK_N modify set has two species switch way a is content switch a is style switch, content switch click Shang semi around two a one-fourth round switch, style switch click Xia semi of two a one-fourth semi for switch. specific style of set please in corresponds to of MeterType folder following of all file inside can respectively for set,Improved flexibility, supports switching styles to improve the appearance of the interface.
6. optimize SYSTEM_H dock ToolTipText to display, to a more reasonable standard
7. the added text for the DOCK_N (String) representation and the right skin button to add a custom menu to toggle form
8. increased has within round of around for rate and within round of around rotating line extended speed and outside round rotating speed, rotating line telescopic speed, convenient operation
9. now you can increases skin of update, achieved reduced system resources utilization, and effects effect and yiqian no more big of changes, by debugging 200 around comparison ideal memory occupies however 9M around, CPU in Intel (r) core (TM) i3 CPU M350@2.27GHz 2.27GHz
Following tests occupy about 10%
10. fixed a TIME_T when type is a small problem in Rotator

v5
1. customized for individual skin perfecting right-menu
2. Add menu for the custom menu shortcuts
3. the player now supports multiple style options, you can customize your own style, achieved through the right-custom menu shortcut after switching
4. TIME_I adds a display style
5. ImgControl_G adds a right-click in the custom menu is used to control the set of other skin

v6
1. Add a weather skin
2. added several styles for player PLAYER_T
3. optimize the PLAYER_T directory structure
4. revised the DOCK_N skin for the String type when the dock switch problem
5. fixed drawing of a skin other UNIGTH group size while stretching the skin change problem
6. optimized MEASURELINECALC system as a result of occupation, this takes up system resources and Has no effect.
7. IMGCOTROL_G the skin is optimized resource consumption issues

The following description in chinese.


v1
1.制作了一个dock以及系统监测皮肤
2.整合进来imgcontrol这个皮肤
3.修正了imgcontrol这个皮肤的刚加载时候的一些报错
4.特效的制作基本完工

v2
1.添加了一个时间皮肤
2.整理优化了diff.lua的基础代码
3.为imgcontrol之外的皮肤进行功能状态时添加了一个白色背景
4.为个别皮肤的添加了右键自定义菜单

v3
1.废弃了SBHEIGHT,因为这个套装的一些动态特效必选是正圆
2.添加了一个播放器皮肤,支持大部分播放器
3.添加了拉伸效果(注:水平拉伸无效)
4.重新整理修改了basic.lua以及其他几个关键的inc文件
5.修正了大小设定的时候一个致命的错误
6.注意使用 resize.exe有一个弊端 那就是当你变量公用的时候 其他皮肤里面如果包含一个同样的名称的变量 那么resize.exe会同时作用所有的皮肤 但是只改变指定的皮肤的变量
7.全面优化了自适应的大小比例
8.修正了DOCK_N当dock数量小于4的时候的一个bug

v4
1.优化了SYSTEM_H的系统占用
2.优化了SYSTEM_H为字符类型数据显示的合理性
3.小幅修改了SYSTEM_H的string类型的代码
4.对所有SYSTEM_H中的measure类型代码进行了优化和整理
5.为SYSTEM_H和DOCK_N修改设定了两种切换方式 一种是内容切换 一种是样式切换,内容切换点击上半圆左右两个1/4圆切换,样式切换点击下半圆的两个1/4半圆进行切换.具体样式的设定请在对应的MeterType文件夹下面的各个文件里面可以分别进行设定,提高了灵活性,支持切换样式来改善界面的美观.
6.优化了SYSTEM_H的dock的tooltiptext显示,使之更加合理规范
7.为DOCK_N 添加了文字(String)表现形式,并为其添加了皮肤的右键自定义菜单,用来切换表现形式
8.增加了内圆的环绕换速率和内圆的环绕旋转线扩展速度和外圆旋转速度,旋转线伸缩速度,方便操作
9.现在你可以增大皮肤的update,实现降低系统资源利用率,并且特效效果和以前没有多大的变化,经调试200左右比较理想 内存占用不过9M左右,cpu在intel(r) core(TM) i3 CPU M350 @2.27GHz 2.27GHz 下面测试占用大约10%左右
10,修正了TIME_T当类型为rotator的一个小问题


v5
1.为各个皮肤完善了右键的自定义菜单
2.为自定义菜单添加了菜单快捷键
3.现在播放器支持多样式选择,你可以自己定制自己的样式,之后通过右键自定义菜单实现快捷切换
4.为TIME_I添加了一个显示样式
5.为ImgControl_G添加了右键自定义菜单用于控制套装内其他的皮肤


v6
1.添加了一个天气皮肤
2.为播放器PLAYER_T添加了几种样式
3.优化了PLAYER_T的目录结构
4.修正了DOCK_N皮肤为String类型时候的dock切换问题
5.修正了拉伸一个皮肤的时候其他的UNIGTH组皮肤大小同时拉伸变化的问题
6.优化了MEASURELINECALC导致的系统占用,这个占用了系统资源 且没有作用
7.优化了IMGCOTROL_G这个皮肤的资源占用问题


May be i will rewrite it in the further,Just enjoy it~ ;-)

forget the suite~
unight_by_unight-d5is2ym.rmskin
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