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Mask Image

Changes made during the Rainmeter 3.2 beta cycle.
Hank94
Posts: 3
Joined: October 28th, 2014, 6:45 pm

Re: Mask Image

Post by Hank94 »

I copied only the portion of code without section identifier, but it was there.
I get no error on Rainmeter log.
And most relevant, I installed your skin and it does not work. If i comment the last line (MaskImageName=#@#Masks\Circle.png), it shows the whole picture so I'm assuming it's all related to the Mask Image call.
I confirm I have D2D enabled.
Should I try reinstalling Rainmeter? I doubt that would work but in case...

Thank you for the support!
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jsmorley
Developer
Posts: 22856
Joined: April 19th, 2009, 11:02 pm
Location: Fort Hunt, Virginia, USA

Re: Mask Image

Post by jsmorley »

Hank94 wrote:I copied only the portion of code without section identifier, but it was there.
I get no error on Rainmeter log.
And most relevant, I installed your skin and it does not work. If i comment the last line (MaskImageName=#@#Masks\Circle.png), it shows the whole picture so I'm assuming it's all related to the Mask Image call.
I confirm I have D2D enabled.
Should I try reinstalling Rainmeter? I doubt that would work but in case...

Thank you for the support!
I doubt that re-installing Rainmeter is the solution, although it can't hurt to try it. Sounds more like something about your system is not allowing D2D to work properly. I really am not sure where I would even start looking for the issue. Maybe something busted with your DirectX installation.

https://support.microsoft.com/kb/179113/
Hank94
Posts: 3
Joined: October 28th, 2014, 6:45 pm

Re: Mask Image

Post by Hank94 »

jsmorley wrote: I doubt that re-installing Rainmeter is the solution, although it can't hurt to try it. Sounds more like something about your system is not allowing D2D to work properly. I really am not sure where I would even start looking for the issue. Maybe something busted with your DirectX installation.

https://support.microsoft.com/kb/179113/
Perfect!
Updated to DirectX 11.1 (i had 11.0) and now works like a charm! I'd say that last version of directX is a prerequisite.
Great, thank you!

And at least let me share a pictures of it :)
Image
Thank you for the help!
Last edited by Hank94 on November 10th, 2014, 10:32 pm, edited 1 time in total.
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jsmorley
Developer
Posts: 22856
Joined: April 19th, 2009, 11:02 pm
Location: Fort Hunt, Virginia, USA

Re: Mask Image

Post by jsmorley »

Hank94 wrote: Perfect!
Updated to DirectX 11.1 (i had 11.0) and now works like a charm! I'd say that last version of directX is a prerequisite.
Great, thank you!
Holy crap... I'm going to enter that blindfolded darts tournament!