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BitmapTransitionFrames?

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wiedzmawiedzma
Posts: 112
Joined: August 18th, 2012, 5:19 pm

Re: BitmapTransitionFrames?

Post by wiedzmawiedzma »

jsmorley wrote: Yes. Exactly what I got. The other thing that I was never aware of is that it doesn't "wrap" from say 3 to 1, but "reverses" back through 2 to get from 3 to 1, while again "skipping" transition frames as you saw. So this option is one that might be useful in some cases, for "morphing" an image based on some measure value, but probably isn't any good for "digits" due to the behavior.
So it seems that this solution can be used only where the value increases by one up!
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jsmorley
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Re: BitmapTransitionFrames?

Post by jsmorley »

wiedzmawiedzma wrote: So it seems that this solution can be used only where the value increases by one up!
Correct, but even then it is strange if you go 1, 2, 3, 1.
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wiedzmawiedzma
Posts: 112
Joined: August 18th, 2012, 5:19 pm

Re: BitmapTransitionFrames?

Post by wiedzmawiedzma »

jsmorley wrote: Correct, but even then it is strange if you go 1, 2, 3, 1.
But when it comes to Measure = Time of BitmapExtend = 1 appears to work properly even with 0, 1, 2, 3, 0.