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Set X/Y for @Include.inc

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sl23
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Re: Set X/Y for @Include.inc

Post by sl23 »

Thank you for the offer, that's very kind of you, but I'll pass this time. :bow:

I just wondered if such a thing could be done simply, but seems not. No problem anyhow.
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sl23
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Re: Set X/Y for @Include.inc

Post by sl23 »

I've just had a thought, will try it tomorrow.
Using a container to control positioning.
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death.crafter
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Re: Set X/Y for @Include.inc

Post by death.crafter »

sl23 wrote: October 9th, 2021, 10:16 pm I've just had a thought, will try it tomorrow.
Using a container to control positioning.
Well, the thing is you have to use relative positioning no matter what if you want to make it relative to the current state of the skin.

Also try to make it independent of containers, as using containers when not needed is best avoided. Why because containers can't contain containers.

This might not be a problem for you though. So, implement whatever works for you.
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sl23
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Re: Set X/Y for @Include.inc

Post by sl23 »

Yeah I suppose you're right about that!

I'll give the Container thing a go though and see how it works.
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sl23
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Re: Set X/Y for @Include.inc

Post by sl23 »

Nah it failed. Not sure why. But deleted the whole thing now.
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