Hey, thanks for the examples. I made a weirdly simple change and the alpha etc is better than expected, and matches the rest of the skin better.death.crafter wrote: ↑June 8th, 2021, 1:58 pm I made changes only to the CPU bar but rest are the same so I guess you can change them accordingly:
Here is the code:What I did:
Code: Select all
[MeasureCPU] Measure=CPU Processor=0 ;[TrapTLL] ;Meter=Shape ;X=96 ;Y=305 ;Shape=Path TopFrame | Strokewidth 2 | Stroke Color #Main# | Fill Color 0,0,0,100 ;TopFrame=10, 80 | LineTo 277,95 | LineTo 272,118 | LineTo 0, 125 | ClosePath 1 [ProgBarLTL] Meter=Shape X=96 Y=305 Shape=Path TopBar | Fill Color #Goth#,130 | StrokeWidth 0 TopBar=10, 80 | LineTo (10+267*[MeasureCPU]/100),(80+15*[MeasureCPU]/100) | LineTo (282*[MeasureCPU]/100),(125-7*[MeasureCPU]/100) | LineTo 0, 125 | ClosePath 1 Shape2=Path TopFrame | StrokeWidth 2 | StrokeColor #Main# | Fill Color 00000000 TopFrame=10, 80 | LineTo 277,95 | LineTo 272,118 | LineTo 0, 125 | ClosePath 1 DynamicVariables=1 Container=TrapTLL
You can replace the code in your ini to see the changes.
Edit: And yes I couldn't figure out the alpha correctly so you have to change that too.
But I cannot figure out how you figured the ratios of x+x for the different LineTo X,Y
I'll post what I have tried, and you can see that the simple plus and minus math is simply not the same even when off by the amount it is off in this version.
I guess that the one good thing is the alpha is perfect now, I think.