Yes, this is a "feature" of Hardware Acceleration implementation in Rainmeter, it has nothing to do with a particular skin or another. It happened to me as well, for entirely different skins, with no relation to this one.
Actually, it is possible to have both the planets and the distances scaled, it's just that it's not comfortable for the user because things become too small to be seen. The main purpose of designing this skin is to display things accurately, it was not meant to be a "nice" skin with a few circles having the wrong sizes, positions or orbits and rotating in the wrong directions (like the GIF that the OP's attached in his initial post in this thread), because the latter is trivial to do. Having said that, a skin where things are easily seen is a legitimate and correct concern, this is why I already included in the skin code a commented section with the values the user can set on various factors in the code in order to have nice and visible bodies being displayed:balala wrote: ↑October 9th, 2020, 6:16 pm No, it's not normal at all in my opinion. The parameters should have such values for the planets to them be easily seen. There is no need (and in fact it's even impossible) to have the planets scaled. They have to be much larger than "normal" to can be seen and this would be required in order to have a usable skin - sorry, but this is my opinion.
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; Alternative factors for larger view - radiuses to scale, distances not to scale (they can be set by scrolling over them in the panel):
; Solar System Zoom = 0.000001 | Body Radiuses = 40 | Body Distances (Sun to Pluto) = 1, 0.9, 0.7, 0.6, 0.5, 0.2, 0.15, 0.09, 0.07, 0.07
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Yes, you probably are: just how big the solar system distances are and how small every celestial body (including the huge Sun, not to mention the Earth) is compared to those distances. Try first setting the Solar System's Zoom to 0.000007 and then setting Earth's Radius factor to 40 and you'll barely get a 2px radius Earth. That's how small we all are (less than ants on a cosmic scale), and it's difficult to realize this when living on Earth and not checking out the scales that are common in the Universe. Obviously, a bigger zoom factor and a bigger radius factor are going to make Earth bigger as well. Jupiter would be more suited for easier visibility, since it's WAY bigger than Earth is (yet still tiny compared to the Sun).balala wrote: ↑October 9th, 2020, 6:16 pm Unfortunately I don't get a good result: I tried modifying the Radius of a planet (for instance Earth's) and for this I modified first the Amount for Earth's Radius to 1. Then I scrolled the Radius up to 10, or even higher, but the Earth is still not properly visible. Am I missing something?