That is exactly what I already have. And for some reason, the skin doesn't move. See my code:death.crafter wrote: ↑September 15th, 2021, 4:53 pm Ohh, then use move bang to move the skin.
And leftmouseupaction should be used in the measure and not the meter.
But still, I would just make a measure that calculates the position of a grid according to current skin x and y, then make a measure for moving the skin to that position. If you know lua then the job would be far lot easier.
Currently I can't provide an example of what I am saying because I broke my pc and I don't know when will it be back but once it's back I will provide an example.
Code: Select all
[Rainmeter] Update=-1 [Variables] GridSize=80 MyXPos=0 MyYPos=0 ;========== Measures [MeasureMouse] Measure=Plugin Plugin=Mouse DynamicVariables=1 RelativeToSkin=0 LeftMouseDownAction=[!Log "Old coordinates [MeasureX] [MeasureY]"] LeftMouseUpAction=[!CommandMeasure MeasureMouse "Stop"][!UpdateMeasure "MeasureX"][!UpdateMeasure "MeasureY"][!Log "New coordinates [MeasureX] [MeasureY]"][!UpdateMeasure "Mover"] [MeasureX] Measure=Calc Formula=(Floor(#CURRENTCONFIGX#/#GridSize#)*#GridSize#) DynamicVariables=1 OnUpdateAction=[!SetVariable "MyXPos" [MeasureX]] [MeasureY] Measure=Calc Formula=(Floor(#CURRENTCONFIGY#/#GridSize#)*#GridSize#) DynamicVariables=1 OnUpdateAction=[!SetVariable "MyYPos" [MeasureY]] [Mover] Measure=Calc Formula=0 DynamicVariables=1 OnUpdateAction=[!Move [MeasureX] [MeasureY]] [!Log "I moved to [MeasureX] [MeasureY]"] ;========== Meter [RoundBase] Meter=Roundline MeterStyle=Round LineColor=60,180,60 X=0 Y=0 W=#GridSize# H=#GridSize# LineStart=0 LineLength=(#GridSize# / 2) StartAngle=(Rad(0)) RotationAngle=(Rad(360)) Solid=1 Antialias=1