I recently created a checklist skin that has 5 individual tabs with up to 25 items in each tab that can be resized using the mouse by double-clicking the background and dragging the edge like a normal window. But the skin uses a lot of cpu and sometimes uses >75% of cpu when full screen. Is there any way that I can optimize this skin?
The skin can be tweaked using the variables file.
It is currently April 26th, 2024, 6:13 pm
Created Skin uses extreme resources >50%
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- Posts: 5
- Joined: May 11th, 2021, 4:55 pm
Created Skin uses extreme resources >50%
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- Posts: 1366
- Joined: September 7th, 2020, 2:24 pm
- Location: QLD, Australia
Re: Created Skin uses extreme resources >50%
If you have no animated images, or any other reason to have the update so fast, try raising it up to 1000.
Your skin will still be able to have the drag and response to mouse clicks just fine.
Your skin will still be able to have the drag and response to mouse clicks just fine.
ƈǟռ'ȶ ʄɨӼ ɨȶ ɨʄ ɨȶ ǟɨռ'ȶ ɮʀօӄɛ - ʊռʟɛֆֆ ɨȶ ɨֆ ɨռ ƈօɖɛ.
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- Posts: 5
- Joined: May 11th, 2021, 4:55 pm
Re: Created Skin uses extreme resources >50%
Skin has mouseover actions and an animation for resizing the skin. So updates below 100ms feel unnatural and laggy. I solved this by enabling hardware acceleration in rainmeter and now the usage stays below 10%.
Thanks!
Thanks!
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- Posts: 1366
- Joined: September 7th, 2020, 2:24 pm
- Location: QLD, Australia
Re: Created Skin uses extreme resources >50%
Cool beans.
ƈǟռ'ȶ ʄɨӼ ɨȶ ɨʄ ɨȶ ǟɨռ'ȶ ɮʀօӄɛ - ʊռʟɛֆֆ ɨȶ ɨֆ ɨռ ƈօɖɛ.