So I'm fairly new to how rainmeter works on the back end and have been doing a lot of reading to try and figure this out myself but I just can't seem to get it doing what I want it to.
I found a very old skin that is a simple battery meter for my xbox controller using the xinput plugin, and I noticed that when the battery drops its levels to the thresholds the image doesn't update, instead I realised that they are actually overlapping each other.
No matter what I've tried seems to get it to work, any help would be super appreciated!
Code: Select all
;~~~[Measure]~~~; [measureController0Connect] Measure=Plugin Plugin=XInput.dll Channel=Connected IfCondition=measureController0Connect = 1 IfTrueAction=[!RainmeterShowFade][!Redraw] IfFalseAction=[!RainmeterHideFade][!Redraw] [measureController0Battery] Measure=Plugin Plugin=XInput.dll Channel=Battery_Pad IfCondition=measureController0Battery = 0.33 IfTrueAction=[!ShowMeter mbatlow][!HideMeter mbatmid][!HideMeter mbatfull][!Redraw] IfCondition2=measureController0Battery = 0.50 IfTrueAction2=[!ShowMeter mbatmid][!HideMeter mbatlow][!HideMeter mbatfull][!Redraw] IfCondition3=measureController0Battery =0.75 IfTrueAction3=[!ShowMeter mbatfull][!HideMeter mbatlow][!HideMeter mbatmid][!Redraw] Update=30 ;~~~[Meter]~~~; [mbatfull] Meter=Image ImageName=#@#batfull.png W=45 H=25 [mbatmid] Meter=Image ImageName=#@#batmid.png W=45 H=25 [mbatlow] Meter=Image ImageName=#@#batlow.png W=45 H=25 [mbatempty] Meter=Image ImageName=#@#batempty.png W=45 H=25