balala wrote: ↑February 20th, 2020, 4:55 pm
Moving the mouse or hitting any key on keyboard.
Let me give more info about the "skin" , im trying to emulate a screensaver.
So let's imagine im wathcing a video and the second condition will be true ( audio >0 and the idle_time will go above #value# ) . Once the video finish then the audio will be =0 and the first condition will be triggered. These Conditions will be checked once every 100ms and trigger a key or move the mouse 1 px , i think is a bad idea .
Ps. Thanks for the quick reply and i added the DetectAudio measure
d3ward wrote: ↑February 20th, 2020, 5:18 pm
Let me give more info about the "skin" , im trying to emulate a screensaver.
So let's imagine im wathcing a video and the second condition will be true ( audio >0 and the idle_time will go above #value# ) . Once the video finish then the audio will be =0 and the first condition will be triggered. These Conditions will be checked once every 100ms and trigger a key or move the mouse 1 px , i think is a bad idea .
Ps. Thanks for the quick reply and i added the DetectAudio measure
OK, is there a question now? Because I'm not quite sure.
balala wrote: ↑February 20th, 2020, 6:20 pm
OK, is there a question now? Because I'm not quite sure.
Yes , the question is the same of the post. How i can restart the Idle_Time ?
I tried with the UpdateMeasure and EnableMeasure , it doesn't work .
My request is if there is a way to reset the Idle_Time when Condition2 is true
d3ward wrote: ↑February 20th, 2020, 7:01 pm
Yes , the question is the same of the post. How i can restart the Idle_Time ?
I tried with the UpdateMeasure and EnableMeasure , it doesn't work .
My request is if there is a way to reset the Idle_Time when Condition2 is true
The question doesn't make too much sense in my opinion. Idle_Time ([DetectIdle] measure in fact) can be restarted by moving the mouse or hiting a key on keyboard. There is no other way to reset it.