I'm new and im using rainmeter for a school proyect, and i need to make the program for an animation of an assistant.
i have th gif xD i just need to program in way the gif change to moving the mouth when the computer is playing sounds etc
I have 2 gif, the first gif is the assistant with the mouth closed and second the assistant with mouth open, i just have some examples of how the gif work and how measurespeaker works
¿Someone can help me?
It is currently April 26th, 2024, 8:52 am
Help with MeasureSpeaker and AnimatedGIF
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- Joined: November 23rd, 2019, 6:03 pm
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- Rainmeter Sage
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- Location: Gheorgheni, Romania
Re: Help with MeasureSpeaker and AnimatedGIF
Rainmeter can't handle animated gifs. You have to extract the frames of it then you can use those images into an Image meter.DvD wrote: ↑November 23rd, 2019, 6:19 pm i need to make the program for an animation of an assistant.
i have th gif xD i just need to program in way the gif change to moving the mouth when the computer is playing sounds etc
I have 2 gif, the first gif is the assistant with the mouth closed and second the assistant with mouth open, i just have some examples of how the gif work and how measurespeaker works
¿Someone can help me?
Do you know how to achieve this? Here is a good description. If you don't succeed, please come back, uploading the images and you definitely will get assistance.
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- Posts: 15
- Joined: November 23rd, 2019, 6:03 pm
Re: Help with MeasureSpeaker and AnimatedGIF
I know that, i have my frames for this, but I dont know how use the gif frames with the MeasureSpeaker, the gif frames work, but how i can use them to change gif or something similar to the other gif frames i have when the computer play sounds?balala wrote: ↑November 23rd, 2019, 7:02 pm Rainmeter can't handle animated gifs. You have to extract the frames of it then you can use those images into an Image meter.
Do you know how to achieve this? Here is a good description. If you don't succeed, please come back, uploading the images and you definitely will get assistance.
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- Rainmeter Sage
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- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: Help with MeasureSpeaker and AnimatedGIF
Let's go step by step.
What MeasureSpeaker is? Post it, please.
Does this mean you have extracted the frames of the animated gif?
What MeasureSpeaker is? Post it, please.
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- Posts: 15
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Re: Help with MeasureSpeaker and AnimatedGIF
Code: Select all
[Rainmeter]
Author=DvD
Update=70
OnRefreshAction=!Execute [!ZPos "-1"][!Redraw]
[Metadata]
Skin name=ASISTANT
Version=1
License=Creative Commons Attribution-Noncommercial-Share Alike 3.0 License
-----------------------------
[MeasureSpeaker]
Measure=Plugin
Plugin=AudioLevel
Port=Output
RMSAttack=18
RMSDecay=100
RMSGain=2.0
IfCondition=MeasureSpeaker = 0
IfTrueAction=[!SetOption Speaker ImageName "0.png"][!UpdateMeter *][!Redraw]
IfCondition2=(MeasureSpeaker >= 0) && (MeasureSpeaker < 0.1000)
IfTrueAction2=[!SetOption Speaker ImageName "1.png"][!UpdateMeter *][!Redraw]
IfCondition3=(MeasureSpeaker >= 0.1000) && (MeasureSpeaker < 0.2000)
IfTrueAction3=[!SetOption Speaker ImageName "2.png"][!UpdateMeter *][!Redraw]
IfCondition4=(MeasureSpeaker >= 0.2000) && (MeasureSpeaker < 0.3000)
IfTrueAction4=[!SetOption Speaker ImageName "3.png"][!UpdateMeter *][!Redraw]
IfCondition5=(MeasureSpeaker >= 0.3000) && (MeasureSpeaker < 0.4000)
IfTrueAction5=[!SetOption Speaker ImageName "4.png"][!UpdateMeter *][!Redraw]
IfCondition6=(MeasureSpeaker >= 0.4000) && (MeasureSpeaker < 0.5000)
IfTrueAction6=[!SetOption Speaker ImageName "5.png"][!UpdateMeter *][!Redraw]
IfCondition7=(MeasureSpeaker >= 0.5000) && (MeasureSpeaker < 0.5700)
IfTrueAction7=[!SetOption Speaker ImageName "6.png"][!UpdateMeter *][!Redraw]
IfCondition8=(MeasureSpeaker >= 0.5700) && (MeasureSpeaker < 0.6400)
IfTrueAction8=[!SetOption Speaker ImageName "7.png"][!UpdateMeter *][!Redraw]
IfCondition9=(MeasureSpeaker >= 0.6400) && (MeasureSpeaker < 0.7000)
IfTrueAction9=[!SetOption Speaker ImageName "8.png"][!UpdateMeter *][!Redraw]
IfCondition10=(MeasureSpeaker >= 0.7000) && (MeasureSpeaker < 0.7500)
IfTrueAction10=[!SetOption Speaker ImageName "9.png"][!UpdateMeter *][!Redraw]
IfCondition11=(MeasureSpeaker >= 0.7500) && (MeasureSpeaker < 0.8000)
IfTrueAction11=[!SetOption Speaker ImageName "10.png"][!UpdateMeter *][!Redraw]
IfCondition12=(MeasureSpeaker >= 0.8000) && (MeasureSpeaker < 0.8500)
IfTrueAction12=[!SetOption Speaker ImageName "11.png"][!UpdateMeter *][!Redraw]
IfCondition13=(MeasureSpeaker >= 0.8500) && (MeasureSpeaker < 0.9000)
IfTrueAction13=[!SetOption Speaker ImageName "12.png"][!UpdateMeter *][!Redraw]
IfCondition14=(MeasureSpeaker >= 0.9000) && (MeasureSpeaker < 0.9500)
IfTrueAction14=[!SetOption Speaker ImageName "13.png"][!UpdateMeter *][!Redraw]
IfCondition15=(MeasureSpeaker >= 0.9500) && (MeasureSpeaker < 0.9999)
IfTrueAction15=[!SetOption Speaker ImageName "14.png"][!UpdateMeter *][!Redraw]
-----------------------------
[Speaker]
Meter=Image
Y=0
ImagePath=Anim
Hidden=[MeasureState]
DynamicVariables=1
Last edited by balala on November 23rd, 2019, 7:54 pm, edited 1 time in total.
Reason: Please use <code> tags whenever are you posting code snippets. It's the </> button.
Reason: Please use <code> tags whenever are you posting code snippets. It's the </> button.
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- Rainmeter Sage
- Posts: 16172
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: Help with MeasureSpeaker and AnimatedGIF
The above code was copied probably from an visualizer skin. This is ok and it should even work if the images are named as 0.png - 14.png and are located into the Anim subfolder of the config which contains the above code as a .ini file. For experimenting I recommend you to:
- Remove (comment out) the Hidden and DynamicVariables options.
- There is not needed to update all meters on every change, just the [Speaker], because only its ImageName option is changed through the !SetOption bangs.
- Another usual recommendation is to move all images (in fact the Anim folder) into the @Resources folder. It's a general requirement to have all resources into the @Resources folder.
- Don't use the !Execute bang, because it has been deprecated long time ago.
- The Author option, although a while ago belonged to the [Rainmeter] section, has been moved to [Metadata]. I also moved it.
Code: Select all
[Rainmeter]
Update=70
OnRefreshAction=[!ZPos "-1"][!Redraw]
[Metadata]
Author=DvD
Skin name=ASISTANT
Version=1
License=Creative Commons Attribution-Noncommercial-Share Alike 3.0 License
[MeasureSpeaker]
Measure=Plugin
Plugin=AudioLevel
Port=Output
RMSAttack=18
RMSDecay=100
RMSGain=2.0
IfCondition=(MeasureSpeaker=0)
IfTrueAction=[!SetOption Speaker ImageName "0.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition2=((MeasureSpeaker>=0)&&(MeasureSpeaker<0.1000))
IfTrueAction2=[!SetOption Speaker ImageName "1.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition3=((MeasureSpeaker>=0.1000)&&(MeasureSpeaker<0.2000))
IfTrueAction3=[!SetOption Speaker ImageName "2.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition4=((MeasureSpeaker>=0.2000)&&(MeasureSpeaker<0.3000))
IfTrueAction4=[!SetOption Speaker ImageName "3.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition5=((MeasureSpeaker>=0.3000)&&(MeasureSpeaker<0.4000))
IfTrueAction5=[!SetOption Speaker ImageName "4.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition6=((MeasureSpeaker>=0.4000)&&(MeasureSpeaker<0.5000))
IfTrueAction6=[!SetOption Speaker ImageName "5.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition7=((MeasureSpeaker>=0.5000)&&(MeasureSpeaker<0.5700))
IfTrueAction7=[!SetOption Speaker ImageName "6.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition8=((MeasureSpeaker>=0.5700)&&(MeasureSpeaker<0.6400))
IfTrueAction8=[!SetOption Speaker ImageName "7.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition9=((MeasureSpeaker>=0.6400)&&(MeasureSpeaker<0.7000))
IfTrueAction9=[!SetOption Speaker ImageName "8.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition10=((MeasureSpeaker>=0.7000)&&(MeasureSpeaker<0.7500))
IfTrueAction10=[!SetOption Speaker ImageName "9.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition11=((MeasureSpeaker>=0.7500)&&(MeasureSpeaker<0.8000))
IfTrueAction11=[!SetOption Speaker ImageName "10.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition12=((MeasureSpeaker>=0.8000)&&(MeasureSpeaker<0.8500))
IfTrueAction12=[!SetOption Speaker ImageName "11.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition13=((MeasureSpeaker>=0.8500)&&(MeasureSpeaker<0.9000))
IfTrueAction13=[!SetOption Speaker ImageName "12.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition14=((MeasureSpeaker>=0.9000)&&(MeasureSpeaker<0.9500))
IfTrueAction14=[!SetOption Speaker ImageName "13.png"][!UpdateMeter "Speaker"][!Redraw]
IfCondition15=((MeasureSpeaker>=0.9500)&&(MeasureSpeaker<0.9999))
IfTrueAction15=[!SetOption Speaker ImageName "14.png"][!UpdateMeter "Speaker"][!Redraw]
[Speaker]
Meter=Image
Y=0
ImagePath=#@#Anim
;Hidden=[MeasureState]
;DynamicVariables=1
If you can't get this to work, please pack the whole config (which contains the 0.png - 14.png images as well) and upload it, to can check.
-
- Posts: 15
- Joined: November 23rd, 2019, 6:03 pm
Re: Help with MeasureSpeaker and AnimatedGIF
It's posible, change position between 2 skins with this?balala wrote: ↑November 23rd, 2019, 8:50 pm The above code was copied probably from an visualizer skin. This is ok and it should even work if the images are named as 0.png - 14.png and are located into the Anim subfolder of the config which contains the above code as a .ini file. For experimenting I recommend you to:With all this, here is the updated code:
- Remove (comment out) the Hidden and DynamicVariables options.
- There is not needed to update all meters on every change, just the [Speaker], because only its ImageName option is changed through the !SetOption bangs.
- Another usual recommendation is to move all images (in fact the Anim folder) into the @Resources folder. It's a general requirement to have all resources into the @Resources folder.
- Don't use the !Execute bang, because it has been deprecated long time ago.
- The Author option, although a while ago belonged to the [Rainmeter] section, has been moved to [Metadata]. I also moved it.
Take care to have the Anim folder into @Resources, otherwise the skin won't work.Code: Select all
[Rainmeter] Update=70 OnRefreshAction=[!ZPos "-1"][!Redraw] [Metadata] Author=DvD Skin name=ASISTANT Version=1 License=Creative Commons Attribution-Noncommercial-Share Alike 3.0 License [MeasureSpeaker] Measure=Plugin Plugin=AudioLevel Port=Output RMSAttack=18 RMSDecay=100 RMSGain=2.0 IfCondition=(MeasureSpeaker=0) IfTrueAction=[!SetOption Speaker ImageName "0.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition2=((MeasureSpeaker>=0)&&(MeasureSpeaker<0.1000)) IfTrueAction2=[!SetOption Speaker ImageName "1.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition3=((MeasureSpeaker>=0.1000)&&(MeasureSpeaker<0.2000)) IfTrueAction3=[!SetOption Speaker ImageName "2.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition4=((MeasureSpeaker>=0.2000)&&(MeasureSpeaker<0.3000)) IfTrueAction4=[!SetOption Speaker ImageName "3.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition5=((MeasureSpeaker>=0.3000)&&(MeasureSpeaker<0.4000)) IfTrueAction5=[!SetOption Speaker ImageName "4.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition6=((MeasureSpeaker>=0.4000)&&(MeasureSpeaker<0.5000)) IfTrueAction6=[!SetOption Speaker ImageName "5.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition7=((MeasureSpeaker>=0.5000)&&(MeasureSpeaker<0.5700)) IfTrueAction7=[!SetOption Speaker ImageName "6.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition8=((MeasureSpeaker>=0.5700)&&(MeasureSpeaker<0.6400)) IfTrueAction8=[!SetOption Speaker ImageName "7.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition9=((MeasureSpeaker>=0.6400)&&(MeasureSpeaker<0.7000)) IfTrueAction9=[!SetOption Speaker ImageName "8.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition10=((MeasureSpeaker>=0.7000)&&(MeasureSpeaker<0.7500)) IfTrueAction10=[!SetOption Speaker ImageName "9.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition11=((MeasureSpeaker>=0.7500)&&(MeasureSpeaker<0.8000)) IfTrueAction11=[!SetOption Speaker ImageName "10.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition12=((MeasureSpeaker>=0.8000)&&(MeasureSpeaker<0.8500)) IfTrueAction12=[!SetOption Speaker ImageName "11.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition13=((MeasureSpeaker>=0.8500)&&(MeasureSpeaker<0.9000)) IfTrueAction13=[!SetOption Speaker ImageName "12.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition14=((MeasureSpeaker>=0.9000)&&(MeasureSpeaker<0.9500)) IfTrueAction14=[!SetOption Speaker ImageName "13.png"][!UpdateMeter "Speaker"][!Redraw] IfCondition15=((MeasureSpeaker>=0.9500)&&(MeasureSpeaker<0.9999)) IfTrueAction15=[!SetOption Speaker ImageName "14.png"][!UpdateMeter "Speaker"][!Redraw] [Speaker] Meter=Image Y=0 ImagePath=#@#Anim ;Hidden=[MeasureState] ;DynamicVariables=1
If you can't get this to work, please pack the whole config (which contains the 0.png - 14.png images as well) and upload it, to can check.
the condition is the sound, but i'm thinking to do this more easy, and just replace the position of the first gif and the second
mouth open and mouth close, but they are the same movements, only the mouth change :0
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- Posts: 15
- Joined: November 23rd, 2019, 6:03 pm
Re: Help with MeasureSpeaker and AnimatedGIF
by the way, that code worksDvD wrote: ↑November 23rd, 2019, 9:12 pm It's posible, change position between 2 skins with this?
the condition is the sound, but i'm thinking to do this more easy, and just replace the position of the first gif and the second
mouth open and mouth close, but they are the same movements, only the mouth change :0
-
- Rainmeter Sage
- Posts: 16172
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: Help with MeasureSpeaker and AnimatedGIF
Not sure I understood. You'd like to change the images of another skin from the above code?DvD wrote: ↑November 23rd, 2019, 9:12 pm It's posible, change position between 2 skins with this?
the condition is the sound, but i'm thinking to do this more easy, and just replace the position of the first gif and the second
mouth open and mouth close, but they are the same movements, only the mouth change :0
-
- Rainmeter Sage
- Posts: 16172
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania