balala wrote: ↑
October 28th, 2019, 6:42 pm
But one update per hour is extraordinary long. Usually the skins are updated once per second (if they have set the default Update=1000
within the [Rainmeter] section). Updating it once per hour makes practically the skin useless. If it does anything once per hour... Well, I can't imagine a reason to use a such skin...
Not exactly. This update period is only when talking about the weather and the feeds skins, as the rest of them (obviously) update much more frequently. For the weather, I see no reason of checking it more often than 1h, it's not like I'm looking for a particular lightning showing up, you know. In the case of the feeds skin, since my skin is practically an aggregator of feeds, 1h is just about the right period for one "ticker style slide" of all the agrregated feeds (20 feed items from 6 feed sources) at the (carefully chosen, in visual terms) current speed, so again it's optimal in my case.
That being said, all the different speed updates (short and long) that are used in my skins are easily adjustable, so it's not like they're hard-coded. The short update rates are used for regular skins like CPU, RAM, Processes, Network and such, while the "long" update rates are used for skins that don't need a fast update cycle, like weather, feeds, and the system info skin that barely needs updating to be honest (I mean, it's not like the current OS is changing every second or minute, right?)...
So, after having said the above, would you still think the 1h update "rate" is too long?