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iRacing 'Black Box' Telemetry

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kanine
Posts: 62
Joined: June 29th, 2012, 9:09 am

iRacing 'Black Box' Telemetry

Post by kanine »

It's been quite a few years since I built my first skin, but I've been getting into a bit of iRacing lately and have a project idea to build a telemetry skin pulling data from the iRacing SDK. There are 3rd party tools doing this but I want something that can be nicely skinned using RM.

My question for this group is... Am I wasting my time due to performance concerns?

For high frequency changes like Speedo and Tacho I'll need the measurements to be updated ideally every 16ms (60fps) if my math is correct. I can only imagine around half a dozen or so that would need updating that frequently. The rest would me more like 500ms for lap times, splits etc.

Do you think this might put too much overhead on a typical i5 system, or is that a fairly light load anyways.