You mean you'd like to slide the skins from right? Have I understood well?
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Skin expand/collaps to left
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- Rainmeter Sage
- Posts: 16110
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: Skin expand/collaps to left
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- Rainmeter Sage
- Posts: 16110
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: Skin expand/collaps to left
OK, probably possible, but not now. Later, in best case, if you don't mind, or tomorrow.
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- Rainmeter Sage
- Posts: 16110
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: Skin expand/collaps right
Unfortunately I don't have the skins of All\Time, All\Weather and All\Player configs, but if it does work, it's ok, I suppose.
Containers could be used to avoid this.
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- Rainmeter Sage
- Posts: 16110
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: Skin expand/collaps to left
Ok, I did. But what I'd modify in your code is the width of the screen, into the !Move bangs of the OnChangeAction option of the [MeasureSkinsPosition] measure. Instead of 1920 (which is the width of your screen), I'd use the #SCREENAREAWIDTH# variable, because if you're using 1920, the skin will work properly only on computers with the same screen width, but using the variable ensures it works properly on every machine. On every one this variable gets the proper value and the skin does work with no problems.
So, I'd modify the mentioned option as it follows:
Code: Select all
[MeasureSkinsPosition]
...
OnChangeAction=[!Move "(#X#+#SCREENAREAWIDTH#)" "#Y1stConfig#" "#My1stConfig#"][!Move "(#X#+#SCREENAREAWIDTH#)" "#Y2ndConfig#" "#My2ndConfig#"][!Move "(#X#+#SCREENAREAWIDTH#)" "#Y3rdConfig#" "#My3rdConfig#"]
...
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- Rainmeter Sage
- Posts: 16110
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania