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Keep the skin state after restart/refresh

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pul53dr1v3r
Posts: 442
Joined: July 30th, 2014, 10:30 am

Re: Keep the skin state after restart/refresh

Post by pul53dr1v3r »

editing...
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balala
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Joined: October 11th, 2010, 6:27 pm
Location: Gheorgheni, Romania

Re: Keep the skin state after restart/refresh

Post by balala »

Pul53dr1v3r wrote:editing...
I think you have found what's wrong. Did you?
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pul53dr1v3r
Posts: 442
Joined: July 30th, 2014, 10:30 am

Re: Keep the skin state after restart/refresh

Post by pul53dr1v3r »

balala wrote: I think you have found what's wrong. Did you?
Yes, I did. It's all perfect with the option now. Keeping the last clicked state after refresh, restart working flawlessly.
Mulțumesc foarte mult!

Also thank you StArL0rd84 and dvo!
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pul53dr1v3r
Posts: 442
Joined: July 30th, 2014, 10:30 am

Re: Keep the skin state after restart/refresh

Post by pul53dr1v3r »

balala wrote: You're welcome.
Just keep in mind that [!Redraw] should be used just along with the [!UpdateMeter...] / [!UpdateMeterGroup...] bangs and eventually with [!ShowMeter...] / [!HideMeter...] / [!ShowMeterGroup...] / [!HideMeterGroup...]. Usually nor the [!UpdateMeasure...], nor the [!UpdateMeasureGroup...] doesn't require the [!Redraw] bang.
That looks very logical even thought I didn't know it as well. Since the "measures" don't contain any graphics elements, there is nothing the Redraw function could do (draw) there. Grinding of the empty mill.
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balala
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Joined: October 11th, 2010, 6:27 pm
Location: Gheorgheni, Romania

Re: Keep the skin state after restart/refresh

Post by balala »

Pul53dr1v3r wrote:That looks very logical even thought I didn't know it as well. Since the "measures" don't contain any graphics elements, there is nothing the Redraw function could do (draw) there.
Exactly. I see you've understood the essence...
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