For some reason, my skin InputNotes spontaneously shrank to a size where only the Close and Move elements were visible. There was no way to bring it back to its normal size where I could read the note content; so, I had to close it. How can I reopen it or, at least, get to the Note information that was in the skin before it started to malfunction? It must be stored on my computer somewhere...
Thank you.
It is currently April 26th, 2024, 9:12 am
How to reopen a closed skin?
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- Posts: 7
- Joined: July 9th, 2017, 2:20 pm
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- Rainmeter Sage
- Posts: 16172
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: How to reopen a closed skin?
I don't know the InputNotes skin, but there are more possibilities to open (load, activate) a skin. Eg right click the Rainmeter icon in the notification area, point to Skins and the list of the installed configs will appear. Go the that one which contains your skin, and in the submenu click (probably) InputNotes.Everest wrote:How can I reopen it or, at least, get to the Note information that was in the skin before it started to malfunction?
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- Posts: 7
- Joined: July 9th, 2017, 2:20 pm
Re: How to reopen a closed skin?
I did it. The only option in the submenu from the InputNote menu option is InputNote.ini. Clicking on it results in nothing.
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- Rainmeter Sage
- Posts: 16172
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: How to reopen a closed skin?
If the InputNote.ini is checked in the submenu, the appropriate skin is loaded. If it's not, the skin is unloaded.Everest wrote:I did it. The only option in the submenu from the InputNote menu option is InputNote.ini. Clicking on it results in nothing.
Please post the code of the skin here.
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- Posts: 7
- Joined: July 9th, 2017, 2:20 pm
Re: How to reopen a closed skin?
Thank you.
It is not checked, although the button Unload for this skin is active when the corresponding .ini file is selected in the Rainmeter Manager.
Here is the code:
[Rainmeter]
Author=Chewtoy
DynamicWindowSize=1
BackGroundMode=2
SolidColor=#BG#
[Variables]
BG=0,0,0,1
Font=Tahoma
FColor=255,255,255,180
FSize=9
Effect=Shadow
EColor=0,0,0,150
SColor=120,120,120,150
AA=1
NLSign=///
Title=ToDo
Notes=djfkdjlfjk;sdkjf;sldkf
;--------------
;Measures
;--------------
[MInput]
Measure=Plugin
Plugin=InputText.dll
SolidColor=150,150,150,250
FontColor=#FColor#
FontFace=#Font#
FontSize=#FSize#
FocusDismiss=1
DefaultValue="#Title#"
Y=0
X=0
Command1=!RainmeterWriteKeyValue Variables Title "$UserInput$" "#CURRENTPATH#Notes.ini"
Command2=!RainmeterRefresh #CURRENTCONFIG#
Command3=!RainmeterWriteKeyValue Variables Notes "$UserInput$" "#CURRENTPATH#Notes.ini" Y=20 DefaultValue="#Notes#" H=100
Command4=!RainmeterRefresh #CURRENTCONFIG#
[NewLine]
Measure=Script
ScriptFile=#CurrentPath#NewLine.lua
TableName=NewLine
UpdateDivider=10
;--------------
;Calcs
;--------------
;--------------
;Style
;--------------
[Text]
FontColor=#FColor#
FontSize=#FSize#
FontFace=#Font#
StringEFfect=#Effect#
StringEffectColor#EColor#
AntiAlias=#AA#
NumOfDecimals=#NDec#
;--------------
;Graphics
;--------------
[Title]
Meter=String
MeterStyle=Text
FontSize=(#FSize#*1.5)
Text=#Title#
LeftMouseUpAction=!RainmeterPluginBang "MInput ExecuteBatch 1-2"
DynamicVariables=1
[Notes]
Meter=String
MeterStyle=Text
LeftMouseUpAction=!RainmeterPluginBang "MInput ExecuteBatch 3-4"
Text=%1
Y=R
It is not checked, although the button Unload for this skin is active when the corresponding .ini file is selected in the Rainmeter Manager.
Here is the code:
[Rainmeter]
Author=Chewtoy
DynamicWindowSize=1
BackGroundMode=2
SolidColor=#BG#
[Variables]
BG=0,0,0,1
Font=Tahoma
FColor=255,255,255,180
FSize=9
Effect=Shadow
EColor=0,0,0,150
SColor=120,120,120,150
AA=1
NLSign=///
Title=ToDo
Notes=djfkdjlfjk;sdkjf;sldkf
;--------------
;Measures
;--------------
[MInput]
Measure=Plugin
Plugin=InputText.dll
SolidColor=150,150,150,250
FontColor=#FColor#
FontFace=#Font#
FontSize=#FSize#
FocusDismiss=1
DefaultValue="#Title#"
Y=0
X=0
Command1=!RainmeterWriteKeyValue Variables Title "$UserInput$" "#CURRENTPATH#Notes.ini"
Command2=!RainmeterRefresh #CURRENTCONFIG#
Command3=!RainmeterWriteKeyValue Variables Notes "$UserInput$" "#CURRENTPATH#Notes.ini" Y=20 DefaultValue="#Notes#" H=100
Command4=!RainmeterRefresh #CURRENTCONFIG#
[NewLine]
Measure=Script
ScriptFile=#CurrentPath#NewLine.lua
TableName=NewLine
UpdateDivider=10
;--------------
;Calcs
;--------------
;--------------
;Style
;--------------
[Text]
FontColor=#FColor#
FontSize=#FSize#
FontFace=#Font#
StringEFfect=#Effect#
StringEffectColor#EColor#
AntiAlias=#AA#
NumOfDecimals=#NDec#
;--------------
;Graphics
;--------------
[Title]
Meter=String
MeterStyle=Text
FontSize=(#FSize#*1.5)
Text=#Title#
LeftMouseUpAction=!RainmeterPluginBang "MInput ExecuteBatch 1-2"
DynamicVariables=1
[Notes]
Meter=String
MeterStyle=Text
LeftMouseUpAction=!RainmeterPluginBang "MInput ExecuteBatch 3-4"
Text=%1
Y=R
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- Rainmeter Sage
- Posts: 16172
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: How to reopen a closed skin?
Weird. If it's not checked, means that the skin shouldn't be loaded, but in this case instead of the Unload button, you should have a Load one. I can't say anything more about this.Everest wrote:It is not checked, although the button Unload for this skin is active when the corresponding .ini file is selected in the Rainmeter Manager.
The code wasn't very useful so far, so please post the link where the skin could be downloaded.
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- Posts: 7
- Joined: July 9th, 2017, 2:20 pm
Re: How to reopen a closed skin?
The skin was loaded years ago, I do not remember the link at the time. Right now, Google gives
http://customize.org/rainmeter/skins/80146
Can we do it another way: find the content of the note on the computer? That would be perfectly satisfactory for me. I would not use a skin with such unpredictable behavior anymore anyway.
Thank you.
http://customize.org/rainmeter/skins/80146
Can we do it another way: find the content of the note on the computer? That would be perfectly satisfactory for me. I would not use a skin with such unpredictable behavior anymore anyway.
Thank you.
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- Rainmeter Sage
- Posts: 16172
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: How to reopen a closed skin?
What you mean by "content of the note"? The inputted string? If so, that is saved into the [Variables] section of the Notes.ini file, as the Notes variable.Everest wrote:Can we do it another way: find the content of the note on the computer? That would be perfectly satisfactory for me. I would not use a skin with such unpredictable behavior anymore anyway.
This is what you wanted?
About the skin, it is working well for me, however it doesn't does too much: a string can be inputted and is saved into the [Variables] section of the skin (as I said above).
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- Posts: 7
- Joined: July 9th, 2017, 2:20 pm
Re: How to reopen a closed skin?
I do not see anything valuable in the Variables section. The skin is used for putting quick short notes. The content of the notes is reproduced each time the user logs on and the skin appears on the desktop. So, it is stored on the disk somewhere. I had probably something like 1 K of such notes in the skin. Nothing of that kind is in the Variables section.
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- Rainmeter Sage
- Posts: 16172
- Joined: October 11th, 2010, 6:27 pm
- Location: Gheorgheni, Romania
Re: How to reopen a closed skin?
But I have it there. And based on the code you've posted above, in your case it also should be there, because it is written by the Command3 option of the [MInput] measure.Everest wrote:I do not see anything valuable in the Variables section. The skin is used for putting quick short notes. The content of the notes is reproduced each time the user logs on and the skin appears on the desktop. So, it is stored on the disk somewhere.
How does look right now the Notes variable, within the [Variables] section?
The skin stores just the last note. Just one single.Everest wrote:I had probably something like 1 K of such notes in the skin. Nothing of that kind is in the Variables section.