Vikerules wrote:[MeasureRotate]
Measure=Loop
StartValue=0
EndValue=1440
worked wonders, exactly what i was looking for however i ended up with 25 update and 3000 EndValue since it looks insanly smooth. will these numbers impact performance more or will it be of no impact?
A lower Update value in [Rainmeter] will always use a bit more CPU than a higher value. There is no way to quantify this, it's just a question of how much work you are asking Rainmeter to do in a skin within a given number of milliseconds. It can be very little indeed for a simple skin that is displaying one animation, or it can bring your system to its knees if you have a complicated skin doing a lot of things with a low Update. In general, I consider an Update less than 100 to be "low", and if I needed to set an Update less than that, I would give some thought and analysis (you can look at what Rainmeter is using in TaskManager among other tools) on how much I am asking the skin to do.
Not saying that a low Update is a bad thing. There are times when you might need it and that's fine. All I'm saying is that there is a cost, and when you use a low Update it is time to look carefully at your skin to be sure you have "optimized" it as much as you can.
One good way to do that is setting UpdateDivider on all measures and meters that DON'T need the fast update.
Another thing to be cautious about is Image meters that you are "resizing" using W and H. The resizing is done during the "redraw" event of the skin update cycle, and can't be avoided. No UpdateDivider will make any difference in that case. This resizing is not done as a part of the "meter update", but as part of the "skin update", specifically the "redraw". Resizing an image is relatively "costly" in CPU, and with a low Update you are doing it more often... Again, with an image or two this is a trivial issue. With a skin with a low Update and a lot of images being resized with W and H on the Image meters, it can be very costly indeed. The best solution is to resize images permanently outside of Rainmeter with a graphics program of some kind, and avoid W and H on the Image meters.
Note that the "difference" between the actual image size and what you are using in W and H is a big factor in this. The more you are changing the size, the more work is done.