It is currently April 18th, 2024, 9:42 am

RegExp Perl Friendly Characters [Solved]

Get help with creating, editing & fixing problems with skins
User avatar
Mor3bane
Posts: 943
Joined: May 7th, 2016, 7:32 am

Re: RegExp Perl Friendly Characters [Solved]

Post by Mor3bane »

fonpaolo wrote:Oh, sorry, never used "Angle" with Inline... I used it for almost everything but "Angle".
I know, right. O.O
My DevArt Gallery

There are many ways to be different - there is only one way to be yourself - be amazing at it

The law of averages says what it means; even if you get everything right, you will get something wrong. Therefore; self managing error trapping initiates another set of averages - amongst the errors, some of them will not be errors, instead those instances will appear to be "luck". One cannot complain of the 'appearance' of 'infinite regress of causation', even if it does not have a predictable pattern, only that it requires luck to achieve.
User avatar
fonpaolo
Moderator
Posts: 1387
Joined: April 11th, 2013, 8:08 pm
Location: Italy

Re: RegExp Perl Friendly Characters [Solved]

Post by fonpaolo »

Now that I think about it, I remember when, playing with Inline, I tried to use "StingAlign"...
I can understand you. :headbang:
User avatar
Mor3bane
Posts: 943
Joined: May 7th, 2016, 7:32 am

Re: RegExp Perl Friendly Characters [Solved]

Post by Mor3bane »

fonpaolo wrote:Now that I think about it, I remember when, playing with Inline, I tried to use "StingAlign"...
I can understand you. :headbang:
Hahahaha :rofl:
My DevArt Gallery

There are many ways to be different - there is only one way to be yourself - be amazing at it

The law of averages says what it means; even if you get everything right, you will get something wrong. Therefore; self managing error trapping initiates another set of averages - amongst the errors, some of them will not be errors, instead those instances will appear to be "luck". One cannot complain of the 'appearance' of 'infinite regress of causation', even if it does not have a predictable pattern, only that it requires luck to achieve.
User avatar
balala
Rainmeter Sage
Posts: 16143
Joined: October 11th, 2010, 6:27 pm
Location: Gheorgheni, Romania

Re: RegExp Perl Friendly Characters [Solved]

Post by balala »

Inline can't be used to set the Angle. For this, you indeed have to use different string meters.
User avatar
Mor3bane
Posts: 943
Joined: May 7th, 2016, 7:32 am

Re: RegExp Perl Friendly Characters [Solved]

Post by Mor3bane »

balala wrote:Inline can't be used to set the Angle. For this, you indeed have to use different string meters.
Yep.
My DevArt Gallery

There are many ways to be different - there is only one way to be yourself - be amazing at it

The law of averages says what it means; even if you get everything right, you will get something wrong. Therefore; self managing error trapping initiates another set of averages - amongst the errors, some of them will not be errors, instead those instances will appear to be "luck". One cannot complain of the 'appearance' of 'infinite regress of causation', even if it does not have a predictable pattern, only that it requires luck to achieve.