I have to admit that we sacrificed some "ease of use" for "extreme power and flexibility" with this meter. Pretty much every attempt to simplify the approach and / or syntax had to be paid for by crippling some creative ability. While we worked really hard, I mean really hard, at making the syntax and "rules" the least user-hostile, and the most consistent we could, we decided early on that a "drawing" meter that couldn't do the sort of stuff needed for creative freedom (within the bounds of what D2D supports) just wasn't worth doing.FreeRaider wrote:This new meter does not want to get into my mind.
We have probably put almost as much time into the documentation as we have the coding...
We are a bit limited by the .INI file format. The whole [Section], Key=Value deal makes it a challenge to shoehorn a lot of stuff onto one line. A better approach would be an XML structure and SVG drawing commands, but that just can't work in Rainmeter. We have to sleep in the bed made for us in 2001.
It does take some time to wrap your head around, but you will get there.