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Thread for help with the new Shape meter

Help with creating, editing & fixing problems with skins
Yincognito
Posts: 652
Joined: February 27th, 2015, 2:38 pm

Re: Thread for help with the new Shape meter

Yincognito » January 15th, 2019, 1:31 am

jsmorley wrote:
January 15th, 2019, 1:19 am
As did William Tell... ;-)
Yep. Apples and lines, always surprising ... especially in Rainmeter :lol: (sorry, couldn't help it).
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qwerky
Posts: 180
Joined: April 10th, 2014, 12:31 am
Location: Canada

Re: Thread for help with the new Shape meter

qwerky » January 15th, 2019, 1:44 am

Excellent, thank you! :rosegift: One could mention that vector graphics are in use, but it is great as is. :great:
Yincognito
Posts: 652
Joined: February 27th, 2015, 2:38 pm

Re: Thread for help with the new Shape meter

Yincognito » January 15th, 2019, 2:24 am

qwerky wrote:
January 15th, 2019, 1:44 am
Excellent, thank you! :rosegift: One could mention that vector graphics are in use, but it is great as is. :great:
I would have made it even shorter: inclusive/exclusive and 'required', separated by commas, inside the brackets corresponding to EndX and EndY - but that's just me. Anyway, credits to jsmorley for assessing this and inserting the note there - that's nice to see there are still software where users are listen to, once in a while. ;-)

This note will come handy for newcomers in the Rainmeter world or to the Shape meters, as for the already accustomed, it feels natural, since most (if not all) of the meters act pretty much the same way. I only realized that later on, since I was focused on the differences between lines and rectanges in your example, at first.