So, i've found this script on deviantart and i want to modify it.
I would want to modify theses bars to make it more sensitive, so it can move higher with lower volume (because if you test it with sound you can see that some bars aren't really moving, just slightly).
Therefore, i would like a second version of this script with modify but i want that the bars went up to down ^^
Well, this is the script and many thanks to everyone who are willing to help.
Pleasee, It would mean so much for me, much appreciated! <33
Code: Select all
[Rainmeter]
Update=10
[Metadata]
Author=DD.921 (marcopixel)
Version=1.2
f
Description=[EN]Displays an audio spectrum / [FR]Affiche un spectre audio / [ES]Muestra un espectro de audio
Instructions=/!\ The skin is a modified version of the original skin that is marcopixel
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
VARIABLES
[Variables]
@include=#@#variables.ini
@include2=#@#include\MeasureGenre.inc
@include3=#@#include\ColorExtract.inc
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
SPECTRUM MEASURE
[MeasureShowDynamicColors]
Measure=Calc
Formula=#EnableDynamicColors#
IfBelowValue=1
IfBelowAction=[!SetOptionGroup GroupBarColor MeterStyle "StyleStaticBar"]
IfEqualValue=1
IfEqualAction=[!SetOptionGroup GroupBarColor MeterStyle "StyleGenreBar"]
IfAboveValue=1
IfAboveAction=[!SetOptionGroup GroupBarColor MeterStyle "StyleCoverBar"]
UpdateDivider=-1
----------------------------------
[MeasureAudio]
Measure=Plugin
Plugin=AudioLevel
Port=Output
FFTSize=#FFTSize#
FFTOverlap=(#FFTSize#/2)
FFTAttack=#FFTAttack#
FFTDecay=#FFTDecay#
Bands=#BarCountCalc#
FreqMin=#FreqMin#
FreqMax=#FreqMax#
Sensitivity=#Sensitivity#
----------------------------------
[ScriptFactoryBars]
Measure=Script
ScriptFile=#@#scripts\Factory.lua
IncFile=#@#include\MeterBars.inc
Number=#BarCount#
SectionName=MeterBar%%
Option0=Meter
Value0=BAR
Option1=Group
Value1=GroupBarColor
Option2=MeasureName
Value2=MeasureAudioSmoothed{%%}
Option3=X
Value3=(#BarGap#*#ScaleVisualizer#)R
Option4=Y
Value4=0
Option5=W
Value5=(#BarWidth#*#ScaleVisualizer#)
Option6=H
Value6=#BarHeight#
Option7=BarOrientation
Value7=Vertical
Option8=Flip
Value8=#FlipVisualizer#
UpdateDivider=-1
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
REFRESHER MEASURE
[ScriptRefresher]
Measure=Script
ScriptFile=#@#scripts\Refresher.lua
UpdateDivider=-1
Refreshed=0
----------------------------------
; Include the BandMeasures with raw data
@include3=#@#include\BandMeasures.inc
; Include the BandMeasures with smoothed data
@include4=#@#include\BandMeasuresSmoothed.inc
; Include the band meters
@include5=#@#include\MeterBars.inc