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[WIP] Rain, Matrix Code

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sesheron
Posts: 12
Joined: May 8th, 2014, 3:04 pm

Re: [WIP] Rain, Matrix Code

sesheron » July 18th, 2014, 8:59 pm

I was just starting to work on adding a line to enigma that did a string search for the word rain the current forcast, and when it was positive, do a !show "rain/rain" and when it was negative do a !hide "rain/rain"

Haven't worked out the string search code yet. Less familiar with the conditionals in Rainmeter.
User avatar
killall-q
Posts: 285
Joined: August 14th, 2009, 8:04 am

Re: [WIP] Rain, Matrix Code

killall-q » July 19th, 2014, 12:12 am

TweaknFreak wrote: Here's the code:

Code: Select all

[MeasureNowIcon]
Measure=Plugin
Plugin=WebParser
Url=[MeasureYahooWeather]
StringIndex=35
IfMatch=4
IfMatchAction=!ActivateConfig "Rain" "Rain.ini"
IfMatch2=8
IfMatchAction2=!ActivateConfig "Rain" "Rain.ini"
IfMatch3=9
IfMatchAction3=!ActivateConfig "Rain" "Rain.ini"
IfMatch4=10
IfMatchAction4=!ActivateConfig "Rain" "Rain.ini"
IfMatch5=11
IfMatchAction5=!ActivateConfig "Rain" "Rain.ini"
IfMatch6=12
IfMatchAction6=!ActivateConfig "Rain" "Rain.ini"
IfConditions can shorten that a bit since you can use formulas.

Code: Select all

IfCondition=((MeasureNowIcon >= 8) && (MeasureNowIcon <= 12)) || (MeasureNowIcon = 4)
IfTrueAction=!ActivateConfig Rain
IfFalseAction=!DeactivateConfig Rain
User avatar
TweaknFreak
Posts: 220
Joined: July 14th, 2012, 7:26 am

Re: [WIP] Rain, Matrix Code

TweaknFreak » July 19th, 2014, 8:20 am

killall-q wrote: IfConditions can shorten that a bit since you can use formulas.

Code: Select all

IfCondition=((MeasureNowIcon >= 8) && (MeasureNowIcon <= 12)) || (MeasureNowIcon = 4)
IfTrueAction=!ActivateConfig Rain
IfFalseAction=!DeactivateConfig Rain
As I said before, the method is "crude".
Be one of the iNEViTABLES - Storm, Earthquake, Lightning, Flood - and the world will bow down to you.

My current desktop
[hsimg]http://i1313.photobucket.com/albums/t559/TweaknFreak/6-22-20149-46-40PM_zps7bcbc1f6.png[/hsimg]
nmdelrio
Posts: 55
Joined: June 28th, 2015, 12:51 pm
Location: Paranaque City, Philippines

Re: [WIP] Rain, Matrix Code

nmdelrio » August 4th, 2015, 2:52 pm

killall-q wrote: Matrix Code

Beta 2:
- Randomize a few glyphs every frame
- Fixed errors
- Optimization
Nice! How can I make this span multi monitors? Presently, it takes the resolution of the primary monitor. I'd like to have it on the 2 secondary monitors only.

TIA
User avatar
killall-q
Posts: 285
Joined: August 14th, 2009, 8:04 am

Re: [WIP] Rain, Matrix Code

killall-q » August 5th, 2015, 10:48 pm

Duplicate the folder, then use the context menu drag handle to move it over.

In Manage, set Display Monitor to "Auto-select based on window position". Only then will it adjust its resolution properly.
nmdelrio
Posts: 55
Joined: June 28th, 2015, 12:51 pm
Location: Paranaque City, Philippines

Re: [WIP] Rain, Matrix Code

nmdelrio » August 6th, 2015, 1:14 pm

killall-q wrote:Duplicate the folder, then use the context menu drag handle to move it over.

In Manage, set Display Monitor to "Auto-select based on window position". Only then will it adjust its resolution properly.
Great! Thank you very much. :thumbup:
freakyprofessor
Posts: 1
Joined: August 30th, 2016, 11:43 am

Re: [WIP] Rain, Matrix Code

freakyprofessor » August 30th, 2016, 1:32 pm

how to change the color of the matrix? i want it blue to match my theme.
killall-q wrote:I've been a little busy with schoolwork lately so I thought I'd share my progress instead of letting these rot on my hard drive. Please let me know if they look weird on any screen resolutions.


Rain

If any of you Photoshop wizards want to take a crack at drawing a more realistic raindrop, I would appreciate it. The source PSD is included. You are not restricted to the current dimensions.

Features:
- Wind
- Subtle lightning effect

To do:
- Prettier raindrop
- Variable size raindrops?

Rain - Beta 1.rmskin


Matrix Code

I used this font.

Features:
- Variable length threads

To do:
- Fix rare gaps in threads
- Fix glyphs rarely not fading correctly
- Color themes
- Redraw some characters and add missing ones

Beta 2:
- Randomize a few glyphs every frame
- Fixed errors
- Optimization

Matrix Code - Beta 2.rmskin
User avatar
dvo
Posts: 580
Joined: February 7th, 2016, 6:08 am

Re: [WIP] Rain, Matrix Code

dvo » August 30th, 2016, 2:37 pm

nice matrix :) blue pure hex:#0000FF

Code: Select all

[Rainmeter]
Update=50
OnRefreshAction=[!ClickThrough 1][!KeepOnScreen 1]
ContextTitle=Show drag handle
ContextAction=[!ClickThrough 0][!KeepOnScreen 0][!ShowMeter MoveBG]

[Metadata]
Name=Matrix Code
Author=killall-q.deviantart.com
Information=Activate drag handle in context menu to move to another monitor.
License=Creative Commons Attribution-Non-Commercial-Share Alike 3.0

[Variables]
; Vertical screen resolution / (Threads * Rate) = terminal velocity.
Threads=24
; Respawn a thread at the top of the screen every this many updates.
Rate=2

; ----------------MEASURES--------------

[mScript]
Measure=Script
ScriptFile=Matrix Code.lua

; ----------------STYLES----------------

[sTE6]
ImageTint=0000FF22

[sTE5]
ImageTint=0000FF44

[sTE4]
ImageTint=0000FF66

[sTE3]
ImageTint=0000FF88

[sTE2]
ImageTint=0000FFAA

[sTE1]
ImageTint=0000FFCC

[sTB]
ImageTint=0000FF

[sTS2]
ImageTint=6666FF

[sTS1]
ImageTint=AAAAFF

; ----------------METERS----------------

[AllocSpace]
Meter=Image
W=#SCREENAREAWIDTH#
H=#SCREENAREAHEIGHT#

[MoveBG]
Meter=String
X=(#SCREENAREAWIDTH# / 2)
Y=(#SCREENAREAHEIGHT# / 2)
W=#SCREENAREAWIDTH#
H=#SCREENAREAHEIGHT#
FontSize=36
StringAlign=CenterCenter
FontColor=FFFFFF
SolidColor=000000A0
Text=Drag to move to another monitor.#CRLF#Double-click to close.
AntiAlias=1
Hidden=1
MouseActionCursor=0
LeftMouseDoubleClickAction=!Refresh



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Last edited by dvo on August 31st, 2016, 5:36 pm, edited 2 times in total.
User avatar
killall-q
Posts: 285
Joined: August 14th, 2009, 8:04 am

Re: [WIP] Rain, Matrix Code

killall-q » August 30th, 2016, 4:54 pm

freakyprofessor wrote:how to change the color of the matrix? i want it blue to match my theme.
To change color, edit "Matrix Code.ini". In the section labeled "styles", change the image tints as appropriate. sTS is styleThreadStart, sTB is styleThreadBody, sTE is styleThreadEnd.

The end color is the body color with gradual transparency, and the start color is the body color gradually blended towards white. For blue, you can move all the FF's to the right, for example, 0000FF22 or AAAAFF (0000FF is pure blue in hex color).
User avatar
jumper77
Posts: 132
Joined: October 13th, 2016, 2:07 am

Re: [WIP] Rain, Matrix Code

jumper77 » October 13th, 2016, 5:09 pm

I love the Rain! And especially the lightening! If I had one suggestion, it would be to change the length of the rain drops and make the smaller. That would be really great.

But I'm not complaining, I still love it. Great work.

edit: Is there a way to turn off the rain and just have the lightening? Another thought, is there a way to make the rain look misty? Like not raining hard?

thanks so much
USING: Rainmeter 4.0 Beta Release