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Rainmeter closes after Graphic card update.

Report bugs with the Rainmeter application and suggest features.
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Location: St. Albans, West Virginia USA

Re: Rainmeter closes after Graphic card update.

siliconman01 » November 27th, 2018, 1:21 pm

The drivers for out-of-date Nvidia drivers also build up at 500+ mbytes per pop in c:\Windows\system32\DriverStore\FileRepository. Personally, I use "Rapr" (DriverStore Explorer) at to keep these drivers and other old drivers from eating up my SSD drives.
Windows 10 x64 Pro on ASUS Maximus VIII Extreme motherboard, i7-6700k CPU,H220 X2 Liquid Cooler, 64 gbyte RipJaws DDR4 3200 RAM, Samsung 970 Pro NVMe M.2 512 gbyte SSD + Samsung 850 Pro 512 gbyte SSD, EVGA Nvidia GeForce 980 Titan card (Home Built System);  Windows 10 x64 Pro on Dell 8700 SE desktop, Intel i7 4770 CPU, 24 gbyte RAM, Samsung 850 EVO mSATA 512 gbyte SSD, Samsung 850 Pro 512 gbyte SSD, Nvidia 750 Ti:  Windows 10 x64 Pro on Dell XPS 410 desktop, 16 gbyte RAM, Intel CPU, GeForce Nvidia 750 Ti graphics:  Windows 10x64 Pro on 128 gbyte MS Surface Pro tablet:  Windows 10x64 Pro on 512 gigabyte Dell XPS 15 2-in-1 Laptop/tablet.  ASUS RT-AC88U router, 8 tbyte WD My Cloud PR2100 NAS Server, 200 Mbps cable Internet, ExpressVPN, Google Chrome, MS Office 2019 (Local), Casper 10, DisplayFusion (3 Flat Panel Displays per system):   Norton Security Deluxe 2019, Malwarebytes 3, Sticky Password 8, WD Smartware, PowerDVD18, MSI Burner, Rainmeter, Windows Sidebar, and many more.
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Re: Rainmeter closes after Graphic card update.

Jeff » November 29th, 2018, 5:30 pm

I don't know if it's related to exactly the same cause/root problem, but everytime I update the drivers for super cool overpriced Nvidia Graphics Card or when it decides to die for a few seconds, only skins/meters using Mouse Actions dissapear.
Same things happened when GDI+ was around as well (good old 3.3.3 days). So HW Acceleration is not the problem, and I probably reported on the wrong thread now that I think about it...
Though it's a bit strange that CPU drawn stuff dies because of GPU committing sewer sliding.