Should be fixed now, thanks for reporting

There is a field for this, but it only works for the acrylic type. I still think that the best way to add a tint is to set BackgroundMode=2 and SolidColor=Color in the Rainmeter section of the skin, since this will tint the entire skin without the need of any meters.kyriakos876 wrote:Any chance I can change the color of the blur to something more white without adding a meter that messes with the opacity? (See windows 10 settings)
The newest version should make the logger be a bit betterrxtd wrote: Version 1.1.1 have one very annoying feature: if always writes "Acrylic is not supported on windows 10 builds until build 17063. Falling back to blur." on older versions of Windows.
I think that if I don't use Acrylic blur then the plugin shouldn't complain about version.
Same should be happening with Windows <10: even if the blur is disabled, the plugin writes message to logs.
And if a skin uses "BlurEnabled" option then after update to 1.1.1 plugin writes warnings to logs, so this version is not 100% backward compatible.
I really thought i tested dynamic variables :/ I seems it flickers when i just keep reapplying the effect, so i added a small check if it has changed or not. It should be fixed in the newest version.Virginityrocks wrote: When using Acrylic or Blur in V1.1.1, skins blur flickers on/off when the skin updates when DynamicVariables=1. If a skin is set to Update=100, it's a strobe disco.
Hopefully you can fix this, because I like the Acrylic effect. The previous version did not flicker with DynamicVariables=1.
(The reason why I use DynamicVariables is to turn blur on or off without refreshing, such as during a transition using ActionTimer -- Maybe add a CommandMeasure for FrostedGlass to turn on and off blur?)
Edit: I've fixed the problem by using [!SetOption FrostedGlass DynamicVariables 0] when a transition is complete. But I'll leave this up so that you're aware of the flickering problem on update.
I'm aware of the option but I will have to add "opacity" in the solidcolor option which would go against of what I wantI want to keep the opacity but with a white accent.theAzack9 wrote:There is a field for this, but it only works for the acrylic type. I still think that the best way to add a tint is to set BackgroundMode=2 and SolidColor=Color in the Rainmeter section of the skin, since this will tint the entire skin without the need of any meters.![]()
It is sadly just an on/off toggle for it, sorry :/MaxCorpIndustries wrote:Is there any way to change the intensity of the blur? Unfortunately the current blur is too strong (I am using the plugin to produce a 'blurred' effect, but still leave text visible).