It is currently December 10th, 2018, 6:37 pm
Testing and discussion of the conversion of Rainmeter to D2D.
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EDIT EDIT: Oops, meant to add this on to the previous reply instead of making a new one. Oh well.
Please kindly delete this reply if you're OCD enough to want a clean conversation chain.
raiguard wrote: ↑
December 3rd, 2018, 4:37 am
Neither do I, which is why I put off making my skins scalable until literally every third person was asking me for it. It's just an enormous headache and makes everything 10x more difficult.
jsmorley wrote: ↑
December 3rd, 2018, 4:35 am
I would note that I imagine you could use TransformationMatrix on the "visible" background, it's only the "container" meter that must be simultaneously made larger with W and H, and that isn't "drawn" anyway.
I actually did try this with my first test skin, and although it did work for fixing the background height, I still ran into issues with the line graph positioning (since the line graph still had to use TransformationMatrix)...
”We are pretty sure that r2922 resolves the regression in resolution caused by a reversion to a revision.” - jsmorley, 2017