New Shape Meter

Changes made during the Rainmeter 4.0 beta cycle.
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Re: New Shape Meter

November 20th, 2016, 1:41 pm
   [152 posts]

jsmorley wrote:Any really clever or nice looking example skins using this stuff are always welcome. I'm not the world's most creative or artistic guy, and the more we demonstrate the capabilities, and how it is done, the better for the whole community.

Okay, i just have to wait for the next Rainmeter update to come out, to check if the skin is really works automatically. You know, it slides down, if a new update available, and displays the new and the current versions.
As soon as it works flawlessly, i will post the skin pack! :D

jsmorley wrote:Every shape I draw ends up looking vaguely like a penis, a swastika, or Kim Kardashian's butt...

:rofl: :rolmfao: :rofl: A real artist! :thumbup:
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Re: New Shape Meter

November 20th, 2016, 2:07 pm
Developer   [15137 posts]

WyzzyMoon wrote:The shape meter is amazing so far, I've been able to simplify the code in my PulseWeb skin massively.

Are you working on triangles as stand-alone shapes or will that be something to create with the upcomming Shape=Path 0,0 | LineTo 50,0 | LineTo 50,50 | ... ?

It would be cool to fill the weird and changing shapes this skin creates

We are not opposed to adding some "popular" shapes stand alone, but a triangle is really a pretty simple three segment closed path. We concentrated on Rectangle, since it is some work to round the corners manually, and Ellipse, which is tricky to get symmetrical with just curves..

As you will see in a couple of hours, a triangle is really just two segments and a ClosePath.
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Re: New Shape Meter

November 22nd, 2016, 4:35 pm
Developer   [15137 posts]

We have added some "image spoilers" in the documentation for the Shape meter. While we didn't want to bulk up the length of the page with a lot of images, there are a few cases where a picture is worth a thousand words. They are in:


Re: New Shape Meter

December 25th, 2016, 4:53 am
   [47 posts]

Incredible! I've always wanted to use rectangles with rounded edges for a material-based theme, and now I can! (easily)

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