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Czech

View and contribute to Rainmeter translations.
mari8b
Posts: 3
Joined: February 9th, 2012, 1:13 pm

Czech

Post by mari8b »

Status: https://www.rainmeter.net/localization#Czech

Latest Czech translations:
Czech.h (Application)
Czech.nsh (Installer)

(right-click on the .h and .nsh links -> Save as. Then, simply open the files with Notepad)
Pajikmoulis
Posts: 10
Joined: February 10th, 2012, 12:03 pm

Re: Czech

Post by Pajikmoulis »

TranslationApp.txt

${LangFileString} WIN2KERROR "Rainmeter ${VER} nepodporuje Windows 2000. Pro použití Rainmeteru ve Windows 2000[color=#FF0000][size=150],[/size][/color] stáhněte starší verzi Rainmeter 2.0."
Odstraň čárku..

${LangFileString} VCINSTERROR "Instalace VC++ $instArc selhala s chybovým kódem $0.$\n$\nMůžete [color=#FF0000]zuksit [/color]stáhnout Visual C++ $instArc redistributable package ručně z http://rainmeter.net/redist$\n$\nStiskněte OK pro konec."
${LangFileString} DOTNETINSTERROR "Instalace .NET $instArc selhala s chybovým kódem $0.$\n$\nMůžete [color=#FF0000]zuksit [/color]stáhnout .NET $instArc redistributable package ručně z http://rainmeter.net/redist$\n$\nStiskněte OK pro konec."

Zkusit*

TranslationInstaller.txt

#define STR_DISABLEDRAGGING "Zakázat [color=#FF8000]přetahování[/color]"
#define STR_DRAGGABLE "[color=#00FF00]Přesouvatelné[/color]"

Oba používají #DRAG, změnil bych na "Zakázat přesouvání", ať to sedí..

#define STR_FADEIN "Zesílit"
#define STR_FADEOUT "[color=#FF0000]Zeslábnout[/color]"

Zeslabit*

#define STR_CLICKTHROUGH "[color=#FF8000]Proklikat[/color]"
Jestli se nepletu, tak tady to má být dle kontextu "Proklikávatelné", ačkoli jsem si jistý že je v češtině slovo které to vystihne lépe, jen si tak vzpomenout... :)

Jinak zbytek je bez chyby. ;-)
________________________________________________

Besides the few tiny errors I've described to him, the rest is perfectly fine. :thumbup:
poiru
Developer
Posts: 2872
Joined: April 17th, 2009, 12:18 pm

Re: Czech

Post by poiru »

Thanks a lot! Will be included in beta today :)
Pajikmoulis wrote:Besides the few tiny errors I've described to him, the rest is perfectly fine. :thumbup:
Could you download the files in the first post and upload fixed versions?
Pajikmoulis
Posts: 10
Joined: February 10th, 2012, 12:03 pm

Re: Czech

Post by Pajikmoulis »

Was going to, but seems like he's done so already. Anywho, they're minor errors that are hardly noticeable... :)
poiru
Developer
Posts: 2872
Joined: April 17th, 2009, 12:18 pm

Re: Czech

Post by poiru »

Pajikmoulis wrote:Was going to, but seems like he's done so already. Anywho, they're minor errors that are hardly noticeable... :)
I actually applied the trivial changes. I wasn't quite sure what do with the rest.
Pajikmoulis
Posts: 10
Joined: February 10th, 2012, 12:03 pm

Re: Czech

Post by Pajikmoulis »

Ohp, I see. If you'd supply me with the .txt files, I'd gladly make all the other changes asap.. :)
poiru
Developer
Posts: 2872
Joined: April 17th, 2009, 12:18 pm

Re: Czech

Post by poiru »

Pajikmoulis wrote:Ohp, I see. If you'd supply me with the .txt files, I'd gladly make all the other changes asap.. :)
You can grab the files fron the first post (right-click -> Save, then drag and drop into text editor) :)
Pajikmoulis
Posts: 10
Joined: February 10th, 2012, 12:03 pm

Re: Czech

Post by Pajikmoulis »

Oh, wasn't aware of that. Here's the updated files :)
mari8b
Posts: 3
Joined: February 9th, 2012, 1:13 pm

Re: Czech

Post by mari8b »

Thanks for your help, guys! You're really fast!
I wasn't online over the weekend...
poiru
Developer
Posts: 2872
Joined: April 17th, 2009, 12:18 pm

Re: Czech

Post by poiru »

Fixed for the beta today. Thanks!